From 363bedb245694f0b2764a267efeb711a4a75d84b Mon Sep 17 00:00:00 2001 From: Swung0x48 Date: Sat, 22 Nov 2025 23:21:36 +0800 Subject: [PATCH] [Chore] (MG_Impl/Texture): use .empty() instead of .size() --- MobileGL/MG_Impl/GLImpl/Texture/GL_Texture.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MobileGL/MG_Impl/GLImpl/Texture/GL_Texture.cpp b/MobileGL/MG_Impl/GLImpl/Texture/GL_Texture.cpp index 53475b14..5abe36fd 100644 --- a/MobileGL/MG_Impl/GLImpl/Texture/GL_Texture.cpp +++ b/MobileGL/MG_Impl/GLImpl/Texture/GL_Texture.cpp @@ -107,7 +107,7 @@ namespace MobileGL { const auto* srcData = static_cast(processedPixels); Uint8* destData = data.data(); - if (!data.size()) { + if (data.empty()) { SizeT totalSize = mipmap.size.x() * mipmap.size.y() * bytesPerPixel; data.resize(totalSize); }