mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-11 21:58:31 +09:00
[Fix, Test] (DirectGLES): name a repaired image uniform after its repair, not after its stage
This commit is contained in:
@@ -20,11 +20,12 @@ using MobileGL::MG_Backend::DirectGLES::PrgramImpl::BakeImageFormatQualifiers;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::BuildPassthroughTessControlEssl;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::ExtractPerVertexBlockMembers;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::ForceFlatIntegerVaryings;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::IMAGE_STAGE_ALIAS_PREFIX;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::IMAGE_ARRAY_ELEMENT_PREFIX;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::IMAGE_READONLY_ALIAS_PREFIX;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::IMAGE_SPLIT_READ_ALIAS_PREFIX;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::IMAGE_WRITE_ALIAS_PREFIX;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::IMAGE_WRITEONLY_ALIAS_PREFIX;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::ImageArrayUnitPlan;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::ImageStageAliasPrefix;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::RemapImageArrayElementUnits;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::RemoveLayoutBinding;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::RequestExtendedImageFormats;
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@@ -44,14 +45,14 @@ namespace {
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return count;
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}
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// Every fixture below is a fragment shader unless it says otherwise. The pass tags the name
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// of every declaration it rewrites with the stage it ran on, so the expectations have to
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// spell the same tag.
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constexpr GLenum kStage = GL_FRAGMENT_SHADER;
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String StageAlias(const String& name) { return ImageStageAliasPrefix(kStage) + name; }
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// The writeonly half is minted from the ALREADY stage-tagged name, so it carries both.
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// The pass tags the name of every declaration it rewrites with the REPAIR it applied, so the
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// expectations have to spell the tag that matches how the fixture uses the image.
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String RoAlias(const String& name) { return String(IMAGE_READONLY_ALIAS_PREFIX) + name; }
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String WoAlias(const String& name) { return String(IMAGE_WRITEONLY_ALIAS_PREFIX) + name; }
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String RwAlias(const String& name) { return String(IMAGE_SPLIT_READ_ALIAS_PREFIX) + name; }
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// The writeonly half is minted from the ALREADY access-tagged name, so it carries both.
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String WriteAlias(const String& name) { return String(IMAGE_WRITE_ALIAS_PREFIX) + name; }
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String SplitWriteAlias(const String& name) { return WriteAlias(StageAlias(name)); }
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String SplitWriteAlias(const String& name) { return WriteAlias(RwAlias(name)); }
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// The scalar RemapImageArrayElementUnits declares for one element of a split image array.
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String Elem(const String& name, Int element) {
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return String(IMAGE_ARRAY_ELEMENT_PREFIX) + name + "_" + std::to_string(element);
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@@ -74,13 +75,13 @@ void main()
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mg_FragColor = loaded;
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}
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)";
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const String out = SplitReadWriteImageUniforms(source, kStage);
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const String out = SplitReadWriteImageUniforms(source);
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// Both halves: same binding, same format, same type - which is what makes two image
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// variables on one image unit legal - and both `coherent`, which is what makes the store
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// through one of them visible to the load through the other.
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EXPECT_TRUE(Contains(out, "layout(binding = 2, rgba8) uniform coherent readonly highp image2D " +
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StageAlias("goku") + ";"))
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RwAlias("goku") + ";"))
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<< out;
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EXPECT_TRUE(Contains(out, "layout(binding = 2, rgba8) uniform coherent writeonly highp image2D " +
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SplitWriteAlias("goku") + ";"))
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@@ -88,7 +89,7 @@ void main()
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// The load goes to the readonly half, the store to the writeonly one, and neither is called
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// what the application called it any more.
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EXPECT_TRUE(Contains(out, "imageLoad(" + StageAlias("goku") + ","));
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EXPECT_TRUE(Contains(out, "imageLoad(" + RwAlias("goku") + ","));
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EXPECT_TRUE(Contains(out, "imageStore(" + SplitWriteAlias("goku") + ","));
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EXPECT_FALSE(Contains(out, "imageStore(goku,"));
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EXPECT_FALSE(Contains(out, "imageLoad(goku,"));
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@@ -105,7 +106,7 @@ void main()
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imageStore(goku, ivec2(0), imageLoad(goku, ivec2(0)));
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}
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)";
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const String out = RemoveLayoutBinding(SplitReadWriteImageUniforms(source, kStage));
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const String out = RemoveLayoutBinding(SplitReadWriteImageUniforms(source));
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EXPECT_EQ(CountOf(out, "binding = 5"), 2u);
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}
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@@ -120,11 +121,11 @@ void main()
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mg_FragColor = imageLoad(trunks, ivec3(0));
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}
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)";
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const String out = SplitReadWriteImageUniforms(source, kStage);
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const String out = SplitReadWriteImageUniforms(source);
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EXPECT_TRUE(Contains(out, "layout(binding = 1, rgba16f) uniform readonly highp image2DArray " +
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StageAlias("trunks") + ";"))
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RoAlias("trunks") + ";"))
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<< out;
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EXPECT_TRUE(Contains(out, "imageLoad(" + StageAlias("trunks") + ","));
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EXPECT_TRUE(Contains(out, "imageLoad(" + RoAlias("trunks") + ","));
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EXPECT_FALSE(Contains(out, "writeonly"));
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EXPECT_FALSE(Contains(out, IMAGE_WRITE_ALIAS_PREFIX));
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EXPECT_EQ(CountOf(out, "image2DArray"), 1u);
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@@ -138,11 +139,11 @@ void main()
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imageStore(gohan, ivec2(0), vec4(1.0));
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}
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)";
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const String out = SplitReadWriteImageUniforms(source, kStage);
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const String out = SplitReadWriteImageUniforms(source);
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EXPECT_TRUE(
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Contains(out, "layout(binding = 3, rgba8) uniform writeonly highp image2D " + StageAlias("gohan") + ";"))
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Contains(out, "layout(binding = 3, rgba8) uniform writeonly highp image2D " + WoAlias("gohan") + ";"))
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<< out;
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EXPECT_TRUE(Contains(out, "imageStore(" + StageAlias("gohan") + ","));
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EXPECT_TRUE(Contains(out, "imageStore(" + WoAlias("gohan") + ","));
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EXPECT_FALSE(Contains(out, "readonly"));
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EXPECT_FALSE(Contains(out, IMAGE_WRITE_ALIAS_PREFIX));
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}
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@@ -155,7 +156,7 @@ TEST(SplitReadWriteImageUniformsTest, ExemptFormatsAreLeftCompletelyAlone) {
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const String source = "#version 320 es\nlayout(binding = 4, " + String(format) + ") uniform highp " + type +
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" vegeta;\nvoid main()\n{\n imageStore(vegeta, ivec2(0), imageLoad(vegeta, "
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"ivec2(0)));\n}\n";
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EXPECT_EQ(SplitReadWriteImageUniforms(source, kStage), source) << "format " << format;
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EXPECT_EQ(SplitReadWriteImageUniforms(source), source) << "format " << format;
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}
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}
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@@ -172,7 +173,7 @@ void main()
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// Untouched means UNRENAMED too: a declaration that already carries its qualifier in the
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// source carries the SAME one in every stage, so there is no cross-stage mismatch to break up
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// and renaming it would only churn the text.
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EXPECT_EQ(SplitReadWriteImageUniforms(source, kStage), source);
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EXPECT_EQ(SplitReadWriteImageUniforms(source), source);
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}
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// The binding of an image array is the array's base; splitting must keep the array on both
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@@ -185,15 +186,15 @@ void main()
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imageStore(gohan[1], ivec2(0), imageLoad(gohan[2], ivec2(0)));
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}
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)";
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const String out = SplitReadWriteImageUniforms(source, kStage);
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const String out = SplitReadWriteImageUniforms(source);
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EXPECT_TRUE(Contains(out, "layout(binding = 6, rgba8) uniform coherent readonly highp image2D " +
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StageAlias("gohan") + "[3];"))
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RwAlias("gohan") + "[3];"))
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<< out;
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EXPECT_TRUE(Contains(out, "layout(binding = 6, rgba8) uniform coherent writeonly highp image2D " +
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SplitWriteAlias("gohan") + "[3];"))
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<< out;
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EXPECT_TRUE(Contains(out, "imageStore(" + SplitWriteAlias("gohan") + "[1],"));
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EXPECT_TRUE(Contains(out, "imageLoad(" + StageAlias("gohan") + "[2],"));
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EXPECT_TRUE(Contains(out, "imageLoad(" + RwAlias("gohan") + "[2],"));
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}
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// The rewrite is by identifier, not by substring: "goku" must not reach into "goku_hd", and
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@@ -209,20 +210,20 @@ void main()
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imageStore(goku_hd, ivec2(0), loaded);
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}
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)";
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const String out = SplitReadWriteImageUniforms(source, kStage);
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const String out = SplitReadWriteImageUniforms(source);
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// goku is read+write -> split (and coherent with it); goku_hd is write-only -> qualified in
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// place, not split, and left non-coherent because nothing aliases it. Both are renamed.
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EXPECT_TRUE(Contains(out, "layout(binding = 1, rgba8) uniform coherent readonly highp image2D " +
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StageAlias("goku") + ";"))
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RwAlias("goku") + ";"))
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<< out;
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EXPECT_TRUE(Contains(out, "layout(binding = 1, rgba8) uniform coherent writeonly highp image2D " +
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SplitWriteAlias("goku") + ";"))
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<< out;
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EXPECT_TRUE(Contains(out, "layout(binding = 2, rgba8) uniform writeonly highp image2D " +
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StageAlias("goku_hd") + ";"))
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WoAlias("goku_hd") + ";"))
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<< out;
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EXPECT_TRUE(Contains(out, "imageStore(" + StageAlias("goku_hd") + ","));
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EXPECT_TRUE(Contains(out, "imageStore(" + WoAlias("goku_hd") + ","));
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EXPECT_FALSE(Contains(out, SplitWriteAlias("goku") + "_hd"));
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EXPECT_FALSE(Contains(out, SplitWriteAlias("goku_hd")));
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}
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@@ -237,8 +238,8 @@ void main()
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imageStore(goku, ivec2(0), imageLoad(goku, ivec2(0)));
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}
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)";
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const String out = SplitReadWriteImageUniforms(source, kStage);
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EXPECT_TRUE(Contains(out, "uniform readonly coherent restrict highp image2D " + StageAlias("goku") + ";"))
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const String out = SplitReadWriteImageUniforms(source);
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EXPECT_TRUE(Contains(out, "uniform readonly coherent restrict highp image2D " + RwAlias("goku") + ";"))
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<< out;
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EXPECT_TRUE(
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Contains(out, "uniform writeonly coherent restrict highp image2D " + SplitWriteAlias("goku") + ";"))
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@@ -266,14 +267,14 @@ void main()
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imageStore(storeOnly, ivec2(0), vec4(2.0));
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}
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)";
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const String out = SplitReadWriteImageUniforms(source, kStage);
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EXPECT_TRUE(Contains(out, "uniform coherent readonly highp image2D " + StageAlias("goku") + ";")) << out;
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const String out = SplitReadWriteImageUniforms(source);
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EXPECT_TRUE(Contains(out, "uniform coherent readonly highp image2D " + RwAlias("goku") + ";")) << out;
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EXPECT_TRUE(Contains(out, "uniform coherent writeonly highp image2D " + SplitWriteAlias("goku") + ";"))
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<< out;
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// Exactly the two halves of the pair, and nothing else: the store-only image is repaired in
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// place, has no alias to stay visible to, and must not pay for uncached access.
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EXPECT_EQ(CountOf(out, "coherent"), 2u);
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EXPECT_TRUE(Contains(out, "uniform writeonly highp image2D " + StageAlias("storeOnly") + ";")) << out;
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EXPECT_TRUE(Contains(out, "uniform writeonly highp image2D " + WoAlias("storeOnly") + ";")) << out;
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}
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// The ORDERING half of the split, which `coherent` alone does not buy. Coherent makes the store
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@@ -294,7 +295,7 @@ void main()
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mg_FragColor = first + imageLoad(goku, ivec2(0));
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}
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)";
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const String out = SplitReadWriteImageUniforms(source, kStage);
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const String out = SplitReadWriteImageUniforms(source);
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EXPECT_TRUE(
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Contains(out, "imageStore(" + SplitWriteAlias("goku") + ", ivec2(0), vec4(1.0)); memoryBarrierImage();"))
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@@ -317,8 +318,8 @@ void main()
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imageStore(storeOnly, ivec2(0), vec4(1.0));
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}
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)";
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const String out = SplitReadWriteImageUniforms(source, kStage);
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EXPECT_TRUE(Contains(out, "uniform writeonly highp image2D " + StageAlias("storeOnly") + ";")) << out;
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const String out = SplitReadWriteImageUniforms(source);
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EXPECT_TRUE(Contains(out, "uniform writeonly highp image2D " + WoAlias("storeOnly") + ";")) << out;
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EXPECT_FALSE(Contains(out, "memoryBarrierImage")) << out;
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}
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@@ -333,8 +334,8 @@ void main()
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imageStore(gohan[1], ivec2(0), max(imageLoad(gohan[2], ivec2(0)), vec4(0.5)));
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}
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)";
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const String out = SplitReadWriteImageUniforms(source, kStage);
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EXPECT_TRUE(Contains(out, "max(imageLoad(" + StageAlias("gohan") +
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const String out = SplitReadWriteImageUniforms(source);
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EXPECT_TRUE(Contains(out, "max(imageLoad(" + RwAlias("gohan") +
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"[2], ivec2(0)), vec4(0.5))); memoryBarrierImage();"))
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<< out;
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EXPECT_EQ(CountOf(out, "memoryBarrierImage();"), 1u) << out;
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@@ -359,7 +360,7 @@ void main()
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}
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)";
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Uint splitCount = 99u;
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SplitReadWriteImageUniforms(twoSplits, kStage, &splitCount);
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SplitReadWriteImageUniforms(twoSplits, &splitCount);
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EXPECT_EQ(splitCount, 2u) << "only the read+write pair counts; the store-only repair adds no uniform";
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// Every early return has to write the count too, or a caller reads whatever was there before.
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@@ -371,7 +372,7 @@ void main()
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}
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)";
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splitCount = 99u;
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SplitReadWriteImageUniforms(noImages, kStage, &splitCount);
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SplitReadWriteImageUniforms(noImages, &splitCount);
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EXPECT_EQ(splitCount, 0u);
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}
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@@ -386,20 +387,20 @@ void main()
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mg_FragColor = vec4(float(imageSize(sizeOnly).x));
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}
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)";
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const String out = SplitReadWriteImageUniforms(source, kStage);
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const String out = SplitReadWriteImageUniforms(source);
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EXPECT_TRUE(Contains(out, "layout(binding = 8, rgba8ui) uniform readonly highp uimage2D " +
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StageAlias("sizeOnly") + ";"))
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RoAlias("sizeOnly") + ";"))
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<< out;
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// The rename has to reach imageSize too, or the declaration and its only use stop agreeing.
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EXPECT_TRUE(Contains(out, "imageSize(" + StageAlias("sizeOnly") + ")")) << out;
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EXPECT_TRUE(Contains(out, "imageSize(" + RoAlias("sizeOnly") + ")")) << out;
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EXPECT_FALSE(Contains(out, IMAGE_WRITE_ALIAS_PREFIX));
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}
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// Neither minted name may land on an identifier the shader already uses - and there are two of
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// them now, the stage-tagged name of the repaired declaration and the writeonly half built on
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// them now, the access-tagged name of the repaired declaration and the writeonly half built on
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// top of it. Both collisions are exercised at once.
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TEST(SplitReadWriteImageUniformsTest, AliasNamesAvoidExistingIdentifiers) {
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const String stageCollision = StageAlias("taken");
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const String stageCollision = RwAlias("taken");
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const String writeCollision = SplitWriteAlias("taken");
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const String source = "#version 320 es\n"
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"layout(binding = 6, rgba8) uniform highp image2D taken;\n"
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@@ -408,7 +409,7 @@ TEST(SplitReadWriteImageUniformsTest, AliasNamesAvoidExistingIdentifiers) {
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";\nvoid main()\n{\n"
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" imageStore(taken, ivec2(0), imageLoad(taken, ivec2(0)) + " +
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stageCollision + " + " + writeCollision + ");\n}\n";
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const String out = SplitReadWriteImageUniforms(source, kStage);
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const String out = SplitReadWriteImageUniforms(source);
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EXPECT_FALSE(Contains(out, "image2D " + stageCollision + ";")) << out;
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EXPECT_FALSE(Contains(out, "image2D " + writeCollision + ";")) << out;
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@@ -435,7 +436,7 @@ void main()
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// Declining means declining EVERYTHING: no qualifier, and no rename either. A rename that
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// moved the declaration but not the use inside helper() would be a compile error rather than
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// the wrong-but-compiling shader this pass refuses to guess at.
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EXPECT_EQ(SplitReadWriteImageUniforms(source, kStage), source);
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EXPECT_EQ(SplitReadWriteImageUniforms(source), source);
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}
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TEST(SplitReadWriteImageUniformsTest, ShaderWithoutImagesIsReturnedUnchanged) {
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@@ -447,7 +448,7 @@ void main()
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mg_FragColor = texture(goku, vec2(0.5));
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}
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)";
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EXPECT_EQ(SplitReadWriteImageUniforms(source, kStage), source);
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EXPECT_EQ(SplitReadWriteImageUniforms(source), source);
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}
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// The defect the rename exists for. The pass sees ONE stage at a time and picks the memory
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@@ -455,9 +456,9 @@ void main()
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// shader that only loads the same image came out `writeonly g_image` and `readonly g_image` -
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// two declarations of one uniform name that GLSL requires to be identical. Adreno merges them
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// and silently discards the vertex-stage stores (advanced-memory-dependentInvocation reads back
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// the untouched zeros, with LINK_STATUS = 1 and an empty driver log). Stage-tagged names leave
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// nothing to merge.
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TEST(SplitReadWriteImageUniformsTest, TheSameImageGetsADifferentNameInEachStage) {
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// the untouched zeros, with LINK_STATUS = 1 and an empty driver log). Tagging by the repair
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// leaves nothing to merge.
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TEST(SplitReadWriteImageUniformsTest, StagesThatUseAnImageDifferentlyGetDifferentNames) {
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const String vertexSource = R"(#version 320 es
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layout(binding = 0, rgba32f) uniform coherent highp image2D g_image;
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void main()
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@@ -474,11 +475,11 @@ void main()
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mg_FragColor = imageLoad(g_image, ivec2(0));
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}
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)";
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const String vsOut = SplitReadWriteImageUniforms(vertexSource, GL_VERTEX_SHADER);
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const String fsOut = SplitReadWriteImageUniforms(fragmentSource, GL_FRAGMENT_SHADER);
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const String vsOut = SplitReadWriteImageUniforms(vertexSource);
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const String fsOut = SplitReadWriteImageUniforms(fragmentSource);
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const String vsName = ImageStageAliasPrefix(GL_VERTEX_SHADER) + "g_image";
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const String fsName = ImageStageAliasPrefix(GL_FRAGMENT_SHADER) + "g_image";
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const String vsName = WoAlias("g_image");
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const String fsName = RoAlias("g_image");
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EXPECT_NE(vsName, fsName);
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EXPECT_TRUE(Contains(vsOut, "uniform writeonly coherent highp image2D " + vsName + ";")) << vsOut;
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EXPECT_TRUE(Contains(fsOut, "uniform readonly coherent highp image2D " + fsName + ";")) << fsOut;
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@@ -493,21 +494,62 @@ void main()
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EXPECT_TRUE(Contains(fsOut, "binding = 0"));
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}
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// Every stage gets a tag of its own, including the ones a fragment/vertex pair never exercises.
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TEST(SplitReadWriteImageUniformsTest, EveryStageTagIsDistinct) {
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const GLenum stages[] = {GL_VERTEX_SHADER, GL_FRAGMENT_SHADER, GL_COMPUTE_SHADER,
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GL_GEOMETRY_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER};
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Vector<String> prefixes;
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for (const GLenum stage : stages) {
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const String prefix = ImageStageAliasPrefix(stage);
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EXPECT_EQ(prefix.rfind(IMAGE_STAGE_ALIAS_PREFIX, 0), 0u) << prefix;
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// The other side of that coin, and the one a per-STAGE tag got wrong. Two stages that use the
|
||||
// image the same way emit byte-identical declarations, so they must arrive at ONE shared name:
|
||||
// Adreno allocates an image LOCATION per distinct uniform, and giving each stage its own name
|
||||
// multiplied a program's image-uniform count by the number of stages that mention it - which is
|
||||
// how the five stages of KHR-GL43.shading_language_420pack.binding_images_texture_type_* went
|
||||
// from 6 image uniforms to 30 and drew "Error: Image Image location or component exceeds max
|
||||
// allowed." out of the Adreno 830 linker, with LINK_STATUS = TRUE already published by the
|
||||
// frontend and every draw silently doing nothing.
|
||||
TEST(SplitReadWriteImageUniformsTest, StagesThatUseAnImageAlikeShareOneName) {
|
||||
const String vertexSource = R"(#version 320 es
|
||||
layout(binding = 1, rgba8) uniform highp image2D goku;
|
||||
void main()
|
||||
{
|
||||
imageStore(goku, ivec2(0), imageLoad(goku, ivec2(0)));
|
||||
gl_Position = vec4(0.0);
|
||||
}
|
||||
)";
|
||||
const String fragmentSource = R"(#version 320 es
|
||||
layout(binding = 1, rgba8) uniform highp image2D goku;
|
||||
layout(location = 0) out highp vec4 mg_FragColor;
|
||||
void main()
|
||||
{
|
||||
imageStore(goku, ivec2(0), imageLoad(goku, ivec2(0)));
|
||||
mg_FragColor = vec4(0.0);
|
||||
}
|
||||
)";
|
||||
const String vsOut = SplitReadWriteImageUniforms(vertexSource);
|
||||
const String fsOut = SplitReadWriteImageUniforms(fragmentSource);
|
||||
|
||||
// One name, arrived at independently by two different stages, so the linker merges them
|
||||
// back into the single image uniform the application declared.
|
||||
for (const String& out : {vsOut, fsOut}) {
|
||||
EXPECT_TRUE(Contains(out, "uniform coherent readonly highp image2D " + RwAlias("goku") + ";")) << out;
|
||||
EXPECT_TRUE(Contains(out, "uniform coherent writeonly highp image2D " + SplitWriteAlias("goku") + ";"))
|
||||
<< out;
|
||||
EXPECT_TRUE(Contains(out, "imageLoad(" + RwAlias("goku") + ",")) << out;
|
||||
EXPECT_TRUE(Contains(out, "imageStore(" + SplitWriteAlias("goku") + ",")) << out;
|
||||
}
|
||||
}
|
||||
|
||||
// One tag per repair, all three distinct, and each a legal identifier stem.
|
||||
TEST(SplitReadWriteImageUniformsTest, EveryAccessTagIsDistinct) {
|
||||
const String prefixes[] = {String(IMAGE_READONLY_ALIAS_PREFIX), String(IMAGE_WRITEONLY_ALIAS_PREFIX),
|
||||
String(IMAGE_SPLIT_READ_ALIAS_PREFIX), String(IMAGE_WRITE_ALIAS_PREFIX)};
|
||||
Vector<String> seenPrefixes;
|
||||
for (const String& prefix : prefixes) {
|
||||
// A GLSL identifier may not contain "__" (GLSL ES 3.20 3.7), and the prefix is glued
|
||||
// straight onto a name that may itself start with '_'.
|
||||
EXPECT_EQ(prefix.find("__"), String::npos) << prefix;
|
||||
for (const String& seen : prefixes) {
|
||||
for (const String& seen : seenPrefixes) {
|
||||
EXPECT_NE(seen, prefix) << prefix;
|
||||
// Nor may one be a prefix of another: the write half is minted on top of an
|
||||
// already-tagged name, so a shared stem would let two repairs collide.
|
||||
EXPECT_NE(prefix.rfind(seen, 0), 0u) << prefix << " vs " << seen;
|
||||
}
|
||||
prefixes.push_back(prefix);
|
||||
seenPrefixes.push_back(prefix);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -690,17 +732,17 @@ void main()
|
||||
}
|
||||
)";
|
||||
String out = RemapImageArrayElementUnits(source, {Plan("g_image", {4, 6})});
|
||||
out = SplitReadWriteImageUniforms(out, kStage);
|
||||
out = SplitReadWriteImageUniforms(out);
|
||||
out = RemoveLayoutBinding(out);
|
||||
|
||||
// Element 0 is only ever loaded and element 1 only ever stored, so neither is split into a
|
||||
// pair - but each keeps the unit the application gave it, which the array could not express.
|
||||
EXPECT_TRUE(Contains(out, "binding = 4")) << out;
|
||||
EXPECT_TRUE(Contains(out, "binding = 6")) << out;
|
||||
EXPECT_TRUE(Contains(out, "readonly highp image2D " + StageAlias(Elem("g_image", 0)) + ";")) << out;
|
||||
EXPECT_TRUE(Contains(out, "writeonly highp image2D " + StageAlias(Elem("g_image", 1)) + ";")) << out;
|
||||
EXPECT_TRUE(Contains(out, "imageStore(" + StageAlias(Elem("g_image", 1)) + ", ivec2(0), imageLoad(" +
|
||||
StageAlias(Elem("g_image", 0)) + ", ivec2(0)))"))
|
||||
EXPECT_TRUE(Contains(out, "readonly highp image2D " + RoAlias(Elem("g_image", 0)) + ";")) << out;
|
||||
EXPECT_TRUE(Contains(out, "writeonly highp image2D " + WoAlias(Elem("g_image", 1)) + ";")) << out;
|
||||
EXPECT_TRUE(Contains(out, "imageStore(" + WoAlias(Elem("g_image", 1)) + ", ivec2(0), imageLoad(" +
|
||||
RoAlias(Elem("g_image", 0)) + ", ivec2(0)))"))
|
||||
<< out;
|
||||
// Nothing is left addressing the array.
|
||||
EXPECT_FALSE(Contains(out, "g_image[")) << out;
|
||||
@@ -718,17 +760,54 @@ void main()
|
||||
}
|
||||
)";
|
||||
String out = RemapImageArrayElementUnits(source, {Plan("g_image", {4, 9})});
|
||||
out = SplitReadWriteImageUniforms(out, kStage);
|
||||
out = SplitReadWriteImageUniforms(out);
|
||||
out = RemoveLayoutBinding(out);
|
||||
|
||||
// Element 1 sits on unit 9, and both halves of its split pair say so.
|
||||
EXPECT_EQ(CountOf(out, "binding = 9"), 2u) << out;
|
||||
EXPECT_TRUE(Contains(out, "readonly highp image2D " + StageAlias(Elem("g_image", 1)) + ";")) << out;
|
||||
EXPECT_TRUE(Contains(out, "writeonly highp image2D " + WriteAlias(StageAlias(Elem("g_image", 1))) + ";"))
|
||||
EXPECT_TRUE(Contains(out, "readonly highp image2D " + RwAlias(Elem("g_image", 1)) + ";")) << out;
|
||||
EXPECT_TRUE(Contains(out, "writeonly highp image2D " + WriteAlias(RwAlias(Elem("g_image", 1))) + ";"))
|
||||
<< out;
|
||||
EXPECT_EQ(CountOf(out, "binding = 4"), 1u) << out;
|
||||
}
|
||||
|
||||
// The gap that let a per-STAGE image rename reach production: every fixture above declares an
|
||||
// image ARRAY, and the regression it caused was in the SCALAR images sitting next to one. A
|
||||
// scalar with an explicit binding has to come out of the whole chain still on ITS OWN unit,
|
||||
// still spelled once, and named the same thing every stage would name it - it is the array that
|
||||
// needs repairing, not its neighbour.
|
||||
TEST(RemapImageArrayElementUnitsTest, AScalarImageWithItsOwnBindingIsUntouchedByTheArrayRepair) {
|
||||
const String source = R"(#version 320 es
|
||||
layout(rgba8, binding = 7) uniform highp image2D goku;
|
||||
layout(rgba32f, binding = 4) uniform highp image2D g_image[2];
|
||||
void main()
|
||||
{
|
||||
imageStore(g_image[1], ivec2(0), imageLoad(g_image[0], ivec2(0)));
|
||||
imageStore(goku, ivec2(0), imageLoad(goku, ivec2(0)));
|
||||
}
|
||||
)";
|
||||
Vector<String> declined;
|
||||
String out = RemapImageArrayElementUnits(source, {Plan("g_image", {4, 9})}, &declined);
|
||||
EXPECT_TRUE(declined.empty());
|
||||
// The array pass may only ever touch the arrays it was handed a plan for.
|
||||
EXPECT_TRUE(Contains(out, "layout(rgba8, binding = 7) uniform highp image2D goku;")) << out;
|
||||
|
||||
out = SplitReadWriteImageUniforms(out);
|
||||
out = RemoveLayoutBinding(out);
|
||||
|
||||
// Unit 7 exactly twice - the two halves of the scalar's own split pair - and nothing has
|
||||
// moved it onto one of the array's units.
|
||||
EXPECT_EQ(CountOf(out, "binding = 7"), 2u) << out;
|
||||
EXPECT_TRUE(Contains(out, "readonly highp image2D " + RwAlias("goku") + ";")) << out;
|
||||
EXPECT_TRUE(Contains(out, "writeonly highp image2D " + SplitWriteAlias("goku") + ";")) << out;
|
||||
// ...and no per-stage tag anywhere: the name a scalar gets is a function of how this text
|
||||
// uses it, so every stage that uses it the same way keeps ONE shared uniform (Adreno spends
|
||||
// an image location per distinct one).
|
||||
EXPECT_FALSE(Contains(out, "mg_imageVs_")) << out;
|
||||
EXPECT_FALSE(Contains(out, "mg_imageFs_")) << out;
|
||||
EXPECT_FALSE(Contains(out, "mg_imageCs_")) << out;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// RetargetTextureBufferExtension
|
||||
//
|
||||
@@ -971,7 +1050,7 @@ layout(binding = 3) uniform writeonly highp uimage2D uni_image;
|
||||
void main() { imageStore(uni_image, ivec2(0), uvec4(1u)); }
|
||||
)";
|
||||
String out = BakeImageFormatQualifiers(source, {{"uni_image", "r8ui"}});
|
||||
out = SplitReadWriteImageUniforms(out, kStage);
|
||||
out = SplitReadWriteImageUniforms(out);
|
||||
out = RemoveLayoutBinding(out);
|
||||
EXPECT_TRUE(Contains(out, "r8ui")) << out;
|
||||
EXPECT_TRUE(Contains(out, "binding = 3")) << out;
|
||||
|
||||
Reference in New Issue
Block a user