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[Feat] (MG_Backend/DirectGLES): ErrorLooper
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@@ -3,6 +3,16 @@
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#include <MG_State/GLState/Core.h>
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namespace MobileGL::MG_Backend::DirectGLES {
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namespace DebugImpl {
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class ErrorLopper {
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public:
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void Loop(std::function<void(GLenum)>);
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void Clear();
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ErrorLopper();
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~ErrorLopper();
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};
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}
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namespace BufferImpl {
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class BackendBufferBindingProtector {
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public:
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