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https://github.com/MobileGL-Dev/MobileGL
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[Fix, Test] (DirectGLES, ShaderTranspiler): emulate the 17 exactly-carriable non-core image formats by channel widening
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@@ -34,6 +34,7 @@
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#include "SpirvPasses/NormalizeRectCoordinatesPass.h"
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#include "SpirvPasses/Lower1DArrayImagesPass.h"
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#include "SpirvPasses/BakeImageFormatsPass.h"
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#include "SpirvPasses/WidenImageFormatsPass.h"
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#include "SpirvPasses/ClampMultisampleFetchPass.h"
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#include "SpirvPasses/PrivateToEntryLocalPass.h"
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#include "SpirvPasses/StripUniformLocationsPass.h"
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@@ -771,6 +772,35 @@ namespace MobileGL {
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BakeImageFormatsPass::SpirvImageFormatFromGLInternalFormat(glInternalFormat));
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}
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bool ShaderCompiler::WidenImageFormatsForEssl(const Vector<Uint32>& inputBinary,
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Vector<uint32_t>& outputBinary,
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const bool enableSpirvValidation) {
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using namespace spvtools;
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Optimizer optimizer(SPV_ENV_VULKAN_1_1);
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optimizer.RegisterPass(WidenImageFormatsPass::CreateWidenImageFormatsPass());
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// Two image types that differed only in a format the widening collapses -
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// `layout(rg32f)` and `layout(rgba32f)` in one module - are one type afterwards,
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// and duplicate non-aggregate type declarations are invalid SPIR-V. This joins
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// them, and cascades to the pointer and array types that named them; the pass
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// itself deliberately does not carry a join of its own.
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optimizer.RegisterPass(CreateRemoveDuplicatesPass());
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return RunOptimizerChecked("WidenImageFormatsForEssl", optimizer, inputBinary, outputBinary,
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true, enableSpirvValidation);
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}
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bool ShaderCompiler::DeclaresWidenableImageFormat(const Vector<Uint32>& binary) {
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return WidenImageFormatsPass::DeclaresWidenableImageFormat(binary);
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}
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Uint ShaderCompiler::WidenedCoreEsslImageFormat(Uint glInternalFormat) {
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return WidenImageFormatsPass::WidenedCoreEsslImageFormat(glInternalFormat);
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}
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Uint ShaderCompiler::ImageFormatChannelCount(Uint glInternalFormat) {
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return WidenImageFormatsPass::ImageFormatChannelCount(glInternalFormat);
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}
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bool ShaderCompiler::FlattenXfbInterfaceBlocksForEssl(const Vector<Uint32>& inputBinary,
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const std::set<String>& blockNames,
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std::set<String>& flattenedBlockNames,
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