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[Fix] (MG_Impl): handle Retina drawable resize on macOS
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@@ -232,6 +232,8 @@ namespace MobileGL {
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struct WindowHandle {
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WindowBackend Backend = WindowBackend::Unknown;
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void* Handle = nullptr;
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Uint32 Width = 0;
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Uint32 Height = 0;
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};
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class BackendObject {
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