diff --git a/MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.cpp b/MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.cpp index 2c0e73f7..a1261718 100644 --- a/MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.cpp +++ b/MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.cpp @@ -2315,8 +2315,9 @@ namespace MobileGL::MG_Backend::DirectVulkan { } if (imageFormatResult != VK_SUCCESS || (isMultisample && (imageFormatProperties.sampleCounts & resolvedSampleCount) == 0)) { - // Was an MGLOG_D, which a Release build compiles away: the one Shape* exit that - // left no line on the builds that ship. + // Was an MGLOG_D, which a Release build compiles away, so on the builds that ship + // this exit left no line - one of five Shape* exits that did (with ViewOf, + // NoLevels, preserve-flush and preserve-copy) before B3's review round. MGL_WIRE_DECLINE_AT(ShapeImageFlagsUnsupported, "texture {slot=%u, gen=%u}: image flags=0x%x sampleCount=%d are unsupported " "by the device",