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[MG_Backend, MG_IntegrationTest] (P7): a real-probe negative control proves the depth-resolve measurement can see a broken render-pass arm on the host
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@@ -90,9 +90,11 @@ MAGMA_INPROC_ONLY = ("MagmaRunAheadScenario.", "MagmaWireCacheScenario.")
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# in place of running its resolve probe - the knob-free `.MsResolve0.` / `.MsFlip.` keep their tcp
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# entries (MsResolve0's split/spawn copies also carry a client-read expectation marker for the
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# real probe's verdict, which the tcp copy cannot: same name on all three arms, no exception).
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# `.MsResolveElide.` (g5-msprobe critic) sets MGITEST_MAGMA_DEPTH_RESOLVE_PROBE=elide-subject, which
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# the same server-side arm choice reads to run the REAL probe with its render-pass resolve left out.
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MAGMA_SERVER_ENV_KNOB_NO_TCP = (".ShaderMip1.", ".ShaderMip2.", ".DepthMip.",
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".DefaultBlitShape1.", ".MsResolve1.", ".StaleSerial.", ".MsFlip1.",
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".MsResolveBug.", ".MsFlipBug.",
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".MsResolveBug.", ".MsFlipBug.", ".MsResolveElide.",
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".Reclaim.MagmaWireReclaimScenario.RespecifiesWithNoDrawBetweenKeepTheLiveStoreCountBounded",
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".Reclaim.MagmaWireReclaimScenario.RespecifyAndDrawEachStoreInOneFrameStaysWithinTheDeferredBudget",
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".Reclaim.MagmaWireReclaimScenario.ManySmallRespecifyAndDrawRoundsStayUnderTheStoreCountCeiling",
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