[Feat] (MG_State/TextureState|MG_Impl/Texture): Add fake CubeMapTexture support.

This commit is contained in:
BZLZHH
2025-11-15 21:47:50 +08:00
parent a0cc3e5f3e
commit 49b66c30c1
3 changed files with 18 additions and 9 deletions
@@ -11,6 +11,12 @@ namespace MobileGL {
case GL_TEXTURE_3D:
return TextureTarget::Texture3D;
case GL_TEXTURE_CUBE_MAP:
case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
return TextureTarget::TextureCubeMap;
case GL_TEXTURE_2D_ARRAY:
return TextureTarget::Texture2DArray;