[Feat] (MG_Impl/Framebuffer): Implement essential framebuffer functions.

This commit is contained in:
BZLZHH
2025-10-02 23:42:14 +08:00
parent e2e7ee93db
commit 4a303184e4
7 changed files with 418 additions and 24 deletions
@@ -10,6 +10,7 @@ namespace MobileGL {
public:
FramebufferState();
// FBO 0 should be created by MG_Backend when initializing the context
SharedPtr<FramebufferObject> GetFramebufferObject(Uint index);
Vector<Uint> GenerateNames(Uint number);
SharedPtr<FramebufferObject> CreateFramebufferObject(Uint index);