mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-11 21:58:31 +09:00
Merge branch 'dev' into Feat/Backend-Direct-Vulkan
This commit is contained in:
@@ -150,15 +150,15 @@ namespace MobileGL {
|
||||
public:
|
||||
using TargetEnum = typename ObjectType::TargetEnum;
|
||||
|
||||
BindingSlot() : m_target((TargetEnum)0), m_boundObject(nullptr) {}
|
||||
explicit BindingSlot(TargetEnum target) : m_target(target), m_boundObject(nullptr) {}
|
||||
BindingSlot() : m_target((TargetEnum)0) {}
|
||||
explicit BindingSlot(TargetEnum target) : m_target(target) {}
|
||||
void Bind(SharedPtr<ObjectType> object) {
|
||||
if (m_boundObject == object) return;
|
||||
|
||||
m_boundObject = object;
|
||||
m_boundObject = Move(object);
|
||||
++m_version;
|
||||
}
|
||||
SharedPtr<ObjectType> GetBoundObject() const { return m_boundObject; }
|
||||
SharedPtr<ObjectType> const& GetBoundObject() const noexcept { return m_boundObject; }
|
||||
TargetEnum GetTarget() const { return m_target; }
|
||||
Uint16 GetVersion() const { return m_version; }
|
||||
|
||||
|
||||
Reference in New Issue
Block a user