[Merge] (DirectGLES, GLState, ShaderTranspiler): land GL43 wave5 with its two new passes inside the L2 boundary

This commit is contained in:
2026-08-21 00:43:39 -04:00
49 changed files with 4535 additions and 233 deletions
+2
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@@ -301,6 +301,8 @@ set(SOURCE_FILES
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/StripNoPerspectivePass.cpp
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/EmulateNoPerspectivePass.cpp
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/LegalizeFragmentOutputIndexPass.cpp
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/LegalizeStorageBlockArrayIndexPass.cpp
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/FlattenAtomicCounterBlockPass.cpp
MobileGL/MG_Util/BackendLoaders/OpenGL/Loader.cpp
MobileGL/MG_Util/BackendLoaders/Vulkan/Loader.cpp