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[Chore] (MG_State/TextureObject): separate TextureObjectWithOneMipmap
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@@ -23,7 +23,9 @@ namespace MobileGL {
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Texture1D,
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Texture2D,
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Texture3D,
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ProxyTexture1D,
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ProxyTexture2D,
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ProxyTexture3D,
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Texture1DArray,
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ProxyTexture1DArray,
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TextureRectangle,
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