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https://github.com/MobileGL-Dev/MobileGL
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Reword the permanent client-window refusal text and drop the stale P12 tag.
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@@ -532,10 +532,11 @@ jobs:
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# MOBILEGL_IPC_SERVER_PATH IS DELIBERATELY ABSENT. nativeLibraryDir carries an
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# install-time hash, so nothing off the device can spell it; TraceReplayActivity
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# resolves it from getApplicationInfo() when the env asks for spawn, and an explicit
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# value would override that. --use-pbuffer is NOT optional here: until P12 a spawned
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# server cannot be handed a window at all, because an ANativeWindow* is a pointer
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# value would override that. --use-pbuffer is NOT optional here: a spawned
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# server cannot be handed the client's window, because an ANativeWindow* is a pointer
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# into the CLIENT's process and SetWindowHandle is refused on the way across with
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# Fatal{UnmigratedSurface, "AndroidNativeWindow@P12"} (Rule H).
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# Fatal{UnmigratedSurface, "AndroidNativeWindow:use-MOBILEGL_IPC_SURFACE=server"} (Rule H, permanent;
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# a windowed client uses MOBILEGL_IPC_SURFACE=server instead).
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extra_retrace_args+=(
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--env "MOBILEGL_TRANSPORT=spawn;MOBILEGL_IPC_ROLE_SPLIT_STATE=1;MOBILEGL_IPC_STRICT_ERRORS=1;MOBILEGL_IPC_RUN_AHEAD=1;MOBILEGL_GPU_HANG_BUDGET_MS=${MOBILEGL_GPU_HANG_BUDGET_MS}"
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--use-pbuffer
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