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https://github.com/MobileGL-Dev/MobileGL
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Reword the permanent client-window refusal text and drop the stale P12 tag.
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@@ -116,7 +116,7 @@ indistinguishable from a run that produced none.
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as an explicit `--env MOBILEGL_TRANSPORT=…` and verifies it from the library's log.
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- **`MOBILEGL_RETRACE_USE_PBUFFER` must be in the CI script's environment**, not passed as `--env` —
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`trace-replay-ci.sh` reads it itself to decide the surface shape. Without it the `spawn` arm dies
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with `Fatal{UnmigratedSurface, "AndroidNativeWindow@P12"}`, because an `ANativeWindow*` means
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with `Fatal{UnmigratedSurface, "AndroidNativeWindow:use-MOBILEGL_IPC_SURFACE=server"}`, because an `ANativeWindow*` means
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nothing in the server's process (Rule H).
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- **`MOBILEGL_TRACE_SKIP_INSTALL=1`** keeps the script's own `adb install` out of the window. The
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session installs once itself and waits for `dex2oat` to exit first: an `am_kill … due to
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@@ -491,7 +491,7 @@ class Arm:
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That is fatal on the spawn arm and only there: an ANativeWindow* is a pointer into the
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CLIENT's process and the wire refuses it by name (Rule H). Measured on this tree - the spawn
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arm died with `Fatal{UnmigratedSurface, "AndroidNativeWindow@P12"}` published as a
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arm died with `Fatal{UnmigratedSurface, "AndroidNativeWindow:use-MOBILEGL_IPC_SURFACE=server"}` published as a
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SessionFault, and the same run passes as soon as the variable is in the script's environment.
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"""
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return {"MOBILEGL_RETRACE_USE_PBUFFER": "1"}
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