[Fix] (MG_State/TextureState): Fix incorrect behavior.

This commit is contained in:
BZLZHH
2025-08-12 18:11:36 +08:00
parent a78c53ecdd
commit 4eba014513
7 changed files with 14 additions and 8 deletions
+2 -2
View File
@@ -136,8 +136,8 @@ namespace MobileGL {
m_textureState.MarkTextureObjectForDeletion(index);
}
TextureUnit& GLContext::GetTextureUnitObject() {
return m_textureState.GetUnitObject();
TextureUnit& GLContext::GetTextureUnitObject(Int unit) {
return m_textureState.GetUnitObject(unit);
}
Bool GLContext::ValidateTextureName(Uint index) const {