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[MG_Backend] (Disaggregated): make Magma descriptors and present barriers Vulkan-valid
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@@ -3365,6 +3365,13 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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updateAfterBindSampledImages + updateAfterBindStorageImages;
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const auto& uab = m_updateAfterBindLimits;
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entry.usesUpdateAfterBind =
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#if MOBILEGL_BUILD_DISAGGREGATED
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// Vulkan forbids ANY update-after-bind binding in a set layout that
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// contains a dynamic buffer descriptor (VUID 03001/03011). Wire draws
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// retain UniformManager's per-frame, content-versioned descriptor sets;
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// this selects the legal ordinary pool, not in-place mutation of a live set.
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(!program.IsWire() || entry.dynamicBindings.empty()) &&
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#endif
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uab.enabled && updateAfterBindSamplers <= uab.maxPerStageSamplers &&
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updateAfterBindUniformBuffers <= uab.maxPerStageUniformBuffers &&
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updateAfterBindStorageBuffers <= uab.maxPerStageStorageBuffers &&
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