mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-11 21:58:31 +09:00
[Fix] (MG_Impl/GLImpl, MG_Backend): fix piglit texture and buffer cases
This commit is contained in:
@@ -16,4 +16,5 @@ namespace MobileGL::MG_Impl::GLImpl::BufferImpl {
|
||||
Bool ValidateBufferUsage(BufferUsage usage);
|
||||
Bool ValidateBufferMappingAccess(Flags<BufferMappingAccessBit> accessBits);
|
||||
Bool ValidateBufferBindingPointTarget(BufferTarget target);
|
||||
Bool ValidateBufferBindingPointIndex(BufferTarget target, Uint index);
|
||||
} // namespace MobileGL::MG_Impl::GLImpl::BufferImpl
|
||||
|
||||
Reference in New Issue
Block a user