[Fix] (MG_Impl/GLImpl, MG_Backend): fix piglit texture and buffer cases

This commit is contained in:
2026-07-03 08:51:22 +08:00
parent 5cdc6c902e
commit 51d9fa91ed
12 changed files with 249 additions and 44 deletions
@@ -16,4 +16,5 @@ namespace MobileGL::MG_Impl::GLImpl::BufferImpl {
Bool ValidateBufferUsage(BufferUsage usage);
Bool ValidateBufferMappingAccess(Flags<BufferMappingAccessBit> accessBits);
Bool ValidateBufferBindingPointTarget(BufferTarget target);
Bool ValidateBufferBindingPointIndex(BufferTarget target, Uint index);
} // namespace MobileGL::MG_Impl::GLImpl::BufferImpl