[Fix] (...): Fix code mess.

This commit is contained in:
BZLZHH
2025-11-29 01:43:58 +08:00
parent 7a30c56b13
commit 521bcadbee
3 changed files with 12 additions and 17 deletions
@@ -39,6 +39,7 @@ namespace MobileGL {
virtual const UintVec2& GetLevelRange() const = 0;
virtual void SetBaseLevel(Uint baseLevel) = 0;
virtual void SetMaxLevel(Uint maxLevel) = 0;
protected:
virtual Uint GetIndexOfTextureUploadTarget(TextureUploadTarget target) const = 0;
};
@@ -88,8 +89,8 @@ namespace MobileGL {
class TextureObjectWithOneMipmap : public TextureObjectBase {
public:
TextureObjectWithOneMipmap(TextureTarget target, Uint externalIndex, Bool isDefaultTexture)
: TextureObjectBase(target, externalIndex, isDefaultTexture) {}
TextureObjectWithOneMipmap(TextureTarget target, Uint externalIndex)
: TextureObjectBase(target, externalIndex) {}
virtual ~TextureObjectWithOneMipmap() = default;
Uint GetMipmapLevelCount() const override;