[Fix] (Retrace): load ANGLE through LD_LIBRARY_PATH

This commit is contained in:
2026-07-13 21:20:02 -04:00
parent b1f55026af
commit 533219ede7
9 changed files with 34 additions and 37 deletions
+1 -2
View File
@@ -110,8 +110,7 @@ namespace MobileGL::MG_ConfigLoader {
inline void InitFeatures() {
auto& features = MG_Config::Features;
features.DisableTimerQuery = QueryEnvFlag("MOBILEGL_DISABLE_TIMERQUERY");
features.RetraceUseAngle = QueryEnvFlag("MOBILEGL_RETRACE_USE_ANGLE");
QueryEnvVariable("MOBILEGL_RETRACE_ANGLE_DIR", features.RetraceAngleDir, "");
features.UseAngle = QueryEnvFlag("MOBILEGL_USE_ANGLE");
features.DisableSubgroup = QueryEnvFlag("MOBILEGL_DISABLE_SUBGROUP");
features.MagmaR11G11B10FFallback = QueryEnvFlag("MOBILEGL_MAGMA_R11G11B10F_FALLBACK");
features.MagmaFramesInFlight = QueryEnvUint32("MOBILEGL_MAGMA_FRAMESINFLIGHT", 3, 1, 64);