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[Docs] (.github/workflows, MG_Backend/DirectGLES, MG_Backend/DirectVulkan, MG_Benchmark/Driver, MG_Impl/EGLImpl, MG_Impl/Pipe, MG_IntegrationTest, MG_IntegrationTest/Harness, MG_IntegrationTest/Scenarios, MG_Pipe, MG_State/GLState, MG_Test, MG_Test/Pipe, MG_Test/Program, MG_Test/SelfTest, MG_Test/ShaderTranspiler, MG_Test/Swapchain, MG_Test/Wire, MG_Util/Async, MG_Util/BackendLoaders, MG_Util/SelfTest, MG_Util/ShaderTranspiler, MobileGL, scripts/ci, tools/spikes, tools/trace_replay): name drivers and techniques instead of external projects
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@@ -390,7 +390,7 @@ namespace MobileGL::MG_Backend::DirectGLES::MultiDrawImpl {
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// driver entries it saves. mc_sodium_multidraw (132 batches x 32 sub-draws),
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// ns/op, median of three:
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//
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// NVIDIA ES 3.2 Mesa llvmpipe ES 3.2
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// NVIDIA ES 3.2 llvmpipe ES 3.2
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// ext n/a 19300
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// basevertex 2500 25200
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// multiindirect 5700 27600
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