[Feat] (MG_Util/ShaderTranspiler): POC to query member offsets from UBO

This commit is contained in:
2025-08-06 17:14:01 +08:00
parent cbf6019d92
commit 548263279e
2 changed files with 20 additions and 0 deletions
+3
View File
@@ -223,4 +223,7 @@ TEST_F(ProgramTest, DecompProgram) {
EXPECT_EQ(it->second, uniform.location);
}
}
auto ubo0 = sessions[0].GetShaderInterface(SPVC_RESOURCE_TYPE_UNIFORM_BUFFER);
auto ubo1 = sessions[1].GetShaderInterface(SPVC_RESOURCE_TYPE_UNIFORM_BUFFER);
}