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[Feat] (MG_Backend/DirectGLES): implement glGenerateMipmap
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@@ -20,5 +20,6 @@ namespace MobileGL::MG_Backend::DirectGLES {
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GLsizei height, GLint border);
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void CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
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GLsizei width, GLsizei height);
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void GenerateMipmap(GLenum target);
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const GLubyte* GetString(GLenum name);
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} // namespace MobileGL::MG_Backend::DirectGLES
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