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[Perf] (DirectGLES): stage glTexSubImage uploads through a persistent-mapped unpack PBO ring (Mali blocks the render thread on in-flight destination textures)
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@@ -183,6 +183,7 @@ namespace MobileGL::MG_ConfigLoader {
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features.CoherentAsFlush = QueryEnvFlag("MOBILEGL_COHERENT_AS_FLUSH");
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features.TraceSkipAutodestroy = QueryEnvFlag("MOBILEGL_TRACE_SKIP_AUTODESTROY");
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features.DisableUboRing = QueryEnvFlag("MOBILEGL_DISABLE_UBO_RING");
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features.DisableUnpackRing = QueryEnvFlag("MOBILEGL_DISABLE_UNPACK_RING");
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features.EsprytForceDepthStencilReadbackEmulation =
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QueryEnvFlag("MOBILEGL_ESPRYT_FORCE_DS_READBACK_EMULATION");
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features.RelaxedSemantics = QueryEnvFlag("MOBILEGL_RELAXED_SEMANTICS");
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