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[Feat] (MG_Backend|MG_State/ProgramState): Add default fragment shader if missing for backends requiring FS.
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@@ -38,7 +38,7 @@
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#define MOBILEGL_BACKEND_TYPE_DIRECT_GLES 3
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// ====================== MobileGL configurations ======================= //
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#define MOBILEGL_LOG_ACTIVE_LEVEL MOBILEGL_LOG_LEVEL_FATAL
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#define MOBILEGL_LOG_ACTIVE_LEVEL MOBILEGL_LOG_LEVEL_INFO
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#define MOBILEGL_LOG_ENABLE_CONSOLE 0
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#define MOBILEGL_LOG_ENABLE_FILE 1
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