mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-08 20:28:32 +09:00
[Feat] (MG_Backend/DirectVulkan): support compute shaders
This commit is contained in:
@@ -7,12 +7,210 @@
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// End of Source File Header
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#include "DirectVulkan.h"
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#include "DirectVulkanResourceState.h"
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#include "MG_State/GLState/Core.h"
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#include "MG_Impl/GLImpl/Framebuffer/GL_Framebuffer.h"
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#include "MG_Util/Miscellany/IndexGenerator.h"
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#include <cstring>
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#include <spirv_reflect.h>
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namespace MobileGL::MG_Backend::DirectVulkan {
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UniquePtr<VulkanRenderer> pVulkanRenderer = nullptr;
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namespace {
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struct BufferVariableResource {
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String name;
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GLuint blockIndex = 0;
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GLint offset = 0;
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GLint size = 0;
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};
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struct StorageBlockResource {
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String name;
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GLuint binding = 0;
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GLint dataSize = 0;
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Vector<GLuint> activeVariables;
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};
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struct ProgramResourceCache {
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Uint32 backendStateVersion = 0;
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Vector<StorageBlockResource> storageBlocks;
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Vector<BufferVariableResource> bufferVariables;
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GLint computeWorkGroupSize[3] = {1, 1, 1};
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};
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UnorderedMap<GLuint, ProgramResourceCache> g_programResourceCaches;
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String NormalizeDescriptorName(const SpvReflectDescriptorBinding& binding) {
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const char* rawName = binding.name;
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if (binding.type_description != nullptr && binding.type_description->type_name != nullptr) {
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rawName = binding.type_description->type_name;
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}
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if (rawName == nullptr) {
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return {};
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}
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String name = rawName;
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const auto arraySuffix = name.find("[0]");
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if (arraySuffix != String::npos) {
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name = name.substr(0, arraySuffix);
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}
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return name;
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}
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void AddBufferVariablesRecursive(const SpvReflectBlockVariable& variable, const String& prefix,
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GLuint blockIndex, Vector<BufferVariableResource>& variables,
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Vector<GLuint>& activeVariables) {
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for (Uint32 memberIndex = 0; memberIndex < variable.member_count; ++memberIndex) {
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const auto& member = variable.members[memberIndex];
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String name = prefix;
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if (!name.empty()) {
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name += ".";
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}
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name += member.name ? member.name : "";
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if (member.member_count > 0) {
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AddBufferVariablesRecursive(member, name, blockIndex, variables, activeVariables);
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continue;
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}
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BufferVariableResource resource{};
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resource.name = name;
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resource.blockIndex = blockIndex;
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resource.offset = static_cast<GLint>(member.offset);
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resource.size = static_cast<GLint>(member.size);
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const GLuint variableIndex = static_cast<GLuint>(variables.size());
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variables.push_back(resource);
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activeVariables.push_back(variableIndex);
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}
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}
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ProgramResourceCache& GetProgramResourceCache(const MG_State::GLState::ProgramObject& program) {
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auto& cache = g_programResourceCaches[program.GetExternalIndex()];
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const Uint32 backendStateVersion = program.GetBackendStateVersion();
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if (cache.backendStateVersion == backendStateVersion &&
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(!cache.storageBlocks.empty() || !cache.bufferVariables.empty())) {
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return cache;
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}
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cache = {};
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cache.backendStateVersion = backendStateVersion;
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Vector<SpvReflectShaderModule> modules;
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Vector<Bool> validModules;
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const auto& spirvs = program.GetGeneratedSpirv();
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for (const auto& spirv : spirvs) {
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if (spirv.empty()) {
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continue;
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}
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SpvReflectShaderModule module{};
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const SpvReflectResult result =
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spvReflectCreateShaderModule(spirv.size() * sizeof(Uint), spirv.data(), &module);
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if (result != SPV_REFLECT_RESULT_SUCCESS) {
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continue;
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}
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modules.push_back(module);
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validModules.push_back(true);
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}
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for (auto& module : modules) {
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for (Uint32 entryIndex = 0; entryIndex < module.entry_point_count; ++entryIndex) {
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const auto& entryPoint = module.entry_points[entryIndex];
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if ((entryPoint.shader_stage & SPV_REFLECT_SHADER_STAGE_COMPUTE_BIT) == 0) {
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continue;
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}
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cache.computeWorkGroupSize[0] = static_cast<GLint>(std::max<Uint32>(entryPoint.local_size.x, 1));
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cache.computeWorkGroupSize[1] = static_cast<GLint>(std::max<Uint32>(entryPoint.local_size.y, 1));
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cache.computeWorkGroupSize[2] = static_cast<GLint>(std::max<Uint32>(entryPoint.local_size.z, 1));
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}
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uint32_t bindingCount = 0;
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SpvReflectResult result = spvReflectEnumerateDescriptorBindings(&module, &bindingCount, nullptr);
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if (result != SPV_REFLECT_RESULT_SUCCESS || bindingCount == 0) {
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continue;
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}
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Vector<SpvReflectDescriptorBinding*> bindings(bindingCount);
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result = spvReflectEnumerateDescriptorBindings(&module, &bindingCount, bindings.data());
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if (result != SPV_REFLECT_RESULT_SUCCESS) {
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continue;
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}
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std::sort(bindings.begin(), bindings.end(), [](const auto* lhs, const auto* rhs) {
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const String lhsName = lhs ? NormalizeDescriptorName(*lhs) : String();
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const String rhsName = rhs ? NormalizeDescriptorName(*rhs) : String();
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if (lhsName != rhsName) return lhsName < rhsName;
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return lhs->binding < rhs->binding;
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});
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for (const auto* binding : bindings) {
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if (binding == nullptr ||
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binding->descriptor_type != SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER) {
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continue;
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}
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const String blockName = NormalizeDescriptorName(*binding);
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if (blockName.empty()) {
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continue;
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}
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const auto existing = std::find_if(
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cache.storageBlocks.begin(), cache.storageBlocks.end(),
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[&](const StorageBlockResource& block) { return block.name == blockName; });
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if (existing != cache.storageBlocks.end()) {
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continue;
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}
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StorageBlockResource block{};
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block.name = blockName;
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block.dataSize = static_cast<GLint>(binding->block.size);
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const GLuint blockIndex = static_cast<GLuint>(cache.storageBlocks.size());
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AddBufferVariablesRecursive(binding->block, blockName, blockIndex, cache.bufferVariables,
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block.activeVariables);
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cache.storageBlocks.push_back(block);
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}
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}
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for (SizeT i = 0; i < modules.size(); ++i) {
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if (validModules[i]) {
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spvReflectDestroyShaderModule(&modules[i]);
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}
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}
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return cache;
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}
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MG_State::GLState::ProgramObject* TryGetDirectVulkanProgram(GLuint program) {
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if (!MG_State::pGLContext || !MG_State::pGLContext->ValidateProgramName(program)) {
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return nullptr;
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}
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auto& programObject = MG_State::pGLContext->GetProgramObject(program);
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return programObject.get();
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}
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void CopyResourceName(const String& source, GLsizei bufSize, GLsizei* length, GLchar* name) {
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const GLsizei writtenLength = static_cast<GLsizei>(source.size());
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if (length) {
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*length = writtenLength;
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}
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if (name && bufSize > 0) {
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const GLsizei copyLength = std::min<GLsizei>(bufSize - 1, writtenLength);
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std::memcpy(name, source.data(), static_cast<SizeT>(copyLength));
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name[copyLength] = '\0';
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}
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}
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} // namespace
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GLuint GetShaderStorageBlockIndex(const MG_State::GLState::ProgramObject& program, const String& name) {
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auto& cache = GetProgramResourceCache(program);
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const auto it = std::find_if(cache.storageBlocks.begin(), cache.storageBlocks.end(),
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[&](const StorageBlockResource& block) { return block.name == name; });
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return it == cache.storageBlocks.end()
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? GL_INVALID_INDEX
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: static_cast<GLuint>(std::distance(cache.storageBlocks.begin(), it));
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}
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GLuint GetShaderStorageBlockBinding(const MG_State::GLState::ProgramObject& program, GLuint blockIndex) {
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auto& cache = GetProgramResourceCache(program);
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if (blockIndex >= cache.storageBlocks.size()) {
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return 0;
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}
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return cache.storageBlocks[blockIndex].binding;
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}
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void ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) {
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MOBILEGL_ASSERT(pVulkanRenderer, "DirectVulkan::ClearBufferfi called with null VulkanRenderer");
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MOBILEGL_ASSERT(MG_State::pGLContext, "DirectVulkan::ClearBufferfi called with null GL context");
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@@ -71,6 +269,326 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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MOBILEGL_ASSERT(MG_State::pGLContext, "DirectVulkan::GenerateMipmap called with null GL context");
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pVulkanRenderer->GenerateMipmap(target);
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}
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void DispatchCompute(GLuint numGroupsX, GLuint numGroupsY, GLuint numGroupsZ) {
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MOBILEGL_ASSERT(pVulkanRenderer, "DirectVulkan::DispatchCompute called with null VulkanRenderer");
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MOBILEGL_ASSERT(MG_State::pGLContext, "DirectVulkan::DispatchCompute called with null GL context");
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pVulkanRenderer->DispatchCompute(numGroupsX, numGroupsY, numGroupsZ);
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}
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void DispatchComputeIndirect(GLintptr indirect) {
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MGLOG_W("DirectVulkan::DispatchComputeIndirect is not implemented yet (offset=%zu)",
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static_cast<SizeT>(indirect));
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}
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void MemoryBarrier(GLbitfield barriers) {
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MOBILEGL_ASSERT(pVulkanRenderer, "DirectVulkan::MemoryBarrier called with null VulkanRenderer");
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pVulkanRenderer->MemoryBarrier(barriers);
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}
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void MemoryBarrierByRegion(GLbitfield barriers) {
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MemoryBarrier(barriers);
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}
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void BindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access,
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GLenum format) {
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(void)unit;
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(void)texture;
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(void)level;
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(void)layered;
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(void)layer;
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(void)access;
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(void)format;
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}
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void GetIntegeri_v(GLenum target, GLuint index, GLint* data) {
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if (!data) return;
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switch (target) {
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case GL_MAX_COMPUTE_WORK_GROUP_COUNT:
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if (!pVulkanRenderer || index >= 3) {
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*data = 0;
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return;
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}
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*data = static_cast<GLint>(
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pVulkanRenderer->GetPhysicalDevice().properties.limits.maxComputeWorkGroupCount[index]);
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return;
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case GL_MAX_COMPUTE_WORK_GROUP_SIZE:
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if (!pVulkanRenderer || index >= 3) {
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*data = 0;
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return;
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}
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*data = static_cast<GLint>(
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pVulkanRenderer->GetPhysicalDevice().properties.limits.maxComputeWorkGroupSize[index]);
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return;
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case GL_SHADER_STORAGE_BUFFER_BINDING: {
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auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::ShaderStorage, index);
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auto& obj = point.GetBoundObject();
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*data = obj ? static_cast<GLint>(obj->GetExternalIndex()) : 0;
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return;
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}
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case GL_SHADER_STORAGE_BUFFER_START: {
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auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::ShaderStorage, index);
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*data = static_cast<GLint>(point.GetRange().start);
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return;
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}
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case GL_SHADER_STORAGE_BUFFER_SIZE: {
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auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::ShaderStorage, index);
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auto& obj = point.GetBoundObject();
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if (!obj) {
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*data = 0;
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return;
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}
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const auto& range = point.GetRange();
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const auto start = std::min(range.start, obj->GetSize());
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const auto end = std::min(range.end, obj->GetSize());
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*data = static_cast<GLint>(end - start);
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return;
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}
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case GL_IMAGE_BINDING_NAME:
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case GL_IMAGE_BINDING_LEVEL:
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case GL_IMAGE_BINDING_LAYERED:
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case GL_IMAGE_BINDING_LAYER:
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case GL_IMAGE_BINDING_ACCESS:
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case GL_IMAGE_BINDING_FORMAT: {
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if (index >= MG_State::GLState::TextureState::MAX_TEXTURE_IMAGE_UNITS) {
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*data = 0;
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return;
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}
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auto& imageBinding = MG_State::pGLContext->GetImageTextureBinding(static_cast<Int>(index));
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if (target == GL_IMAGE_BINDING_NAME) {
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*data = imageBinding.Texture ? static_cast<GLint>(imageBinding.Texture->GetExternalIndex()) : 0;
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} else if (target == GL_IMAGE_BINDING_LEVEL) {
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*data = imageBinding.Level;
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} else if (target == GL_IMAGE_BINDING_LAYERED) {
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*data = imageBinding.Layered;
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} else if (target == GL_IMAGE_BINDING_LAYER) {
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*data = imageBinding.Layer;
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} else if (target == GL_IMAGE_BINDING_ACCESS) {
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*data = static_cast<GLint>(imageBinding.Access);
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} else {
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*data = static_cast<GLint>(imageBinding.Format);
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}
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return;
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}
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default:
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*data = 0;
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return;
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}
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}
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void GetInteger64i_v(GLenum target, GLuint index, GLint64* data) {
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if (!data) return;
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switch (target) {
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case GL_SHADER_STORAGE_BUFFER_START: {
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auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::ShaderStorage, index);
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*data = static_cast<GLint64>(point.GetRange().start);
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return;
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}
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case GL_SHADER_STORAGE_BUFFER_SIZE: {
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auto& point = MG_State::pGLContext->GetBufferBindingPoint(BufferTarget::ShaderStorage, index);
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auto& obj = point.GetBoundObject();
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if (!obj) {
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*data = 0;
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return;
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}
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const auto& range = point.GetRange();
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const auto start = std::min(range.start, obj->GetSize());
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const auto end = std::min(range.end, obj->GetSize());
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*data = static_cast<GLint64>(end - start);
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return;
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}
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default:
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*data = 0;
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return;
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}
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}
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void GetProgramiv(GLuint program, GLenum pname, GLint* params) {
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if (!params) return;
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auto* programObject = TryGetDirectVulkanProgram(program);
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if (!programObject) {
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params[0] = 0;
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return;
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}
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switch (pname) {
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case GL_COMPUTE_WORK_GROUP_SIZE: {
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auto& cache = GetProgramResourceCache(*programObject);
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params[0] = cache.computeWorkGroupSize[0];
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params[1] = cache.computeWorkGroupSize[1];
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params[2] = cache.computeWorkGroupSize[2];
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return;
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}
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default:
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params[0] = 0;
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return;
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}
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}
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void GetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint* params) {
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if (!params) return;
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auto* programObject = TryGetDirectVulkanProgram(program);
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if (!programObject) return;
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auto& cache = GetProgramResourceCache(*programObject);
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if (programInterface == GL_SHADER_STORAGE_BLOCK) {
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if (pname == GL_ACTIVE_RESOURCES) {
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*params = static_cast<GLint>(cache.storageBlocks.size());
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} else if (pname == GL_MAX_NAME_LENGTH) {
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SizeT maxLength = 0;
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for (const auto& block : cache.storageBlocks) maxLength = std::max(maxLength, block.name.size() + 1);
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*params = static_cast<GLint>(maxLength);
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} else {
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*params = 0;
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}
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return;
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}
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if (programInterface == GL_BUFFER_VARIABLE) {
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if (pname == GL_ACTIVE_RESOURCES) {
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*params = static_cast<GLint>(cache.bufferVariables.size());
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} else if (pname == GL_MAX_NAME_LENGTH) {
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SizeT maxLength = 0;
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for (const auto& var : cache.bufferVariables) maxLength = std::max(maxLength, var.name.size() + 1);
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*params = static_cast<GLint>(maxLength);
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} else {
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*params = 0;
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}
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return;
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}
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*params = 0;
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}
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GLuint GetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar* name) {
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if (!name) return GL_INVALID_INDEX;
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auto* programObject = TryGetDirectVulkanProgram(program);
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if (!programObject) return GL_INVALID_INDEX;
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auto& cache = GetProgramResourceCache(*programObject);
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if (programInterface == GL_SHADER_STORAGE_BLOCK) {
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return GetShaderStorageBlockIndex(*programObject, name);
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}
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if (programInterface == GL_BUFFER_VARIABLE) {
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const String resourceName = name;
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const auto it = std::find_if(cache.bufferVariables.begin(), cache.bufferVariables.end(),
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[&](const BufferVariableResource& var) { return var.name == resourceName; });
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return it == cache.bufferVariables.end()
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? GL_INVALID_INDEX
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: static_cast<GLuint>(std::distance(cache.bufferVariables.begin(), it));
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}
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return GL_INVALID_INDEX;
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}
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void GetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize,
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GLsizei* length, GLchar* name) {
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auto* programObject = TryGetDirectVulkanProgram(program);
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if (!programObject) return;
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auto& cache = GetProgramResourceCache(*programObject);
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if (programInterface == GL_SHADER_STORAGE_BLOCK && index < cache.storageBlocks.size()) {
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CopyResourceName(cache.storageBlocks[index].name, bufSize, length, name);
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return;
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}
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if (programInterface == GL_BUFFER_VARIABLE && index < cache.bufferVariables.size()) {
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CopyResourceName(cache.bufferVariables[index].name, bufSize, length, name);
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return;
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}
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if (length) *length = 0;
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if (name && bufSize > 0) name[0] = '\0';
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}
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||||
void GetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount,
|
||||
const GLenum* props, GLsizei bufSize, GLsizei* length, GLint* params) {
|
||||
auto* programObject = TryGetDirectVulkanProgram(program);
|
||||
if (!programObject || !props || !params || bufSize <= 0) return;
|
||||
auto& cache = GetProgramResourceCache(*programObject);
|
||||
GLsizei written = 0;
|
||||
auto writeValue = [&](GLint value) {
|
||||
if (written < bufSize) {
|
||||
params[written++] = value;
|
||||
}
|
||||
};
|
||||
|
||||
for (GLsizei propIndex = 0; propIndex < propCount; ++propIndex) {
|
||||
const GLenum prop = props[propIndex];
|
||||
if (programInterface == GL_SHADER_STORAGE_BLOCK && index < cache.storageBlocks.size()) {
|
||||
const auto& block = cache.storageBlocks[index];
|
||||
switch (prop) {
|
||||
case GL_NAME_LENGTH:
|
||||
writeValue(static_cast<GLint>(block.name.size() + 1));
|
||||
break;
|
||||
case GL_BUFFER_BINDING:
|
||||
writeValue(static_cast<GLint>(block.binding));
|
||||
break;
|
||||
case GL_BUFFER_DATA_SIZE:
|
||||
writeValue(block.dataSize);
|
||||
break;
|
||||
case GL_NUM_ACTIVE_VARIABLES:
|
||||
writeValue(static_cast<GLint>(block.activeVariables.size()));
|
||||
break;
|
||||
case GL_ACTIVE_VARIABLES:
|
||||
for (const auto variable : block.activeVariables) writeValue(static_cast<GLint>(variable));
|
||||
break;
|
||||
default:
|
||||
writeValue(0);
|
||||
break;
|
||||
}
|
||||
} else if (programInterface == GL_BUFFER_VARIABLE && index < cache.bufferVariables.size()) {
|
||||
const auto& var = cache.bufferVariables[index];
|
||||
switch (prop) {
|
||||
case GL_NAME_LENGTH:
|
||||
writeValue(static_cast<GLint>(var.name.size() + 1));
|
||||
break;
|
||||
case GL_TYPE:
|
||||
writeValue(GL_FLOAT);
|
||||
break;
|
||||
case GL_ARRAY_SIZE:
|
||||
writeValue(1);
|
||||
break;
|
||||
case GL_OFFSET:
|
||||
writeValue(var.offset);
|
||||
break;
|
||||
case GL_BLOCK_INDEX:
|
||||
writeValue(static_cast<GLint>(var.blockIndex));
|
||||
break;
|
||||
case GL_ARRAY_STRIDE:
|
||||
case GL_MATRIX_STRIDE:
|
||||
case GL_TOP_LEVEL_ARRAY_SIZE:
|
||||
case GL_TOP_LEVEL_ARRAY_STRIDE:
|
||||
case GL_IS_ROW_MAJOR:
|
||||
writeValue(0);
|
||||
break;
|
||||
default:
|
||||
writeValue(0);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
writeValue(0);
|
||||
}
|
||||
}
|
||||
if (length) *length = written;
|
||||
}
|
||||
|
||||
GLint GetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar* name) {
|
||||
auto* programObject = TryGetDirectVulkanProgram(program);
|
||||
if (!programObject || !name) return -1;
|
||||
if (programInterface == GL_UNIFORM) {
|
||||
return programObject->GetUniformLocation(name);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
GLint GetProgramResourceLocationIndex(GLuint program, GLenum programInterface, const GLchar* name) {
|
||||
(void)program;
|
||||
(void)programInterface;
|
||||
(void)name;
|
||||
return -1;
|
||||
}
|
||||
|
||||
void ShaderStorageBlockBinding(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) {
|
||||
auto* programObject = TryGetDirectVulkanProgram(program);
|
||||
if (!programObject) return;
|
||||
auto& cache = GetProgramResourceCache(*programObject);
|
||||
if (storageBlockIndex >= cache.storageBlocks.size()) {
|
||||
return;
|
||||
}
|
||||
cache.storageBlocks[storageBlockIndex].binding = storageBlockBinding;
|
||||
}
|
||||
void ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) {}
|
||||
void GetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels) {}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user