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[Fix, Test] (MG_Backend/DirectVulkan): materialize the default framebuffer's pending clear before a readback, alpha included
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@@ -38,6 +38,7 @@
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#include <MG_Impl/GLImpl/RenderState/GL_RenderState.h>
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#include <MG_Impl/GLImpl/Sampler/GL_Sampler.h>
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#include <MG_Impl/GLImpl/Texture/GL_Texture.h>
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#include <MG_Impl/GLImpl/VertexArray/GL_VertexArray.h>
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#include <MG_State/GLState/Core.h>
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using namespace MobileGL;
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