[Chore] (Config): triage backend-scoped env toggles under MOBILEGL_ESPRYT_ and MOBILEGL_MAGMA_ prefixes

This commit is contained in:
2026-08-28 00:38:17 -04:00
parent 7fd4550968
commit 5d51372c44
32 changed files with 150 additions and 150 deletions
@@ -1198,8 +1198,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
//
// Until that reconciliation exists, advertising here would be the same lie the comment
// above refuses to tell, just with an extra prerequisite met. Set
// MOBILEGL_ENABLE_GLES_TEXTURE_VIEW=1 to re-enable it for that work.
if (textureViewSupported && MG_Config::Features.EnableGlesTextureView) {
// MOBILEGL_ESPRYT_ENABLE_TEXTURE_VIEW=1 to re-enable it for that work.
if (textureViewSupported && MG_Config::Features.EsprytEnableTextureView) {
extensions.push_back(E_GL_ARB_texture_view);
}
// Only advertised when the host ES driver actually filters anisotropically: the sampler
+11 -11
View File
@@ -54,7 +54,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
// the driver fifteen more rectangles to rasterize against, and nothing in MobileGL has ever
// programmed the indexed state it would need.
Bool ViewportArrayEmulationEnabled() {
return MG_Config::Features.ViewportArrayEmulation != MG_Config::QuirkOverride::ForceOff;
return MG_Config::Features.EsprytViewportArrayEmulation != MG_Config::QuirkOverride::ForceOff;
}
Bool g_anyProgramRoutesViewportIndex = false;
@@ -75,13 +75,13 @@ namespace MobileGL::MG_Backend::DirectGLES {
static Bool ShouldAvoidSamplerMipmapMinFilterOnAngleLlvmpipe() {
// IsAngleLlvmpipeRenderer combined with the
// MOBILEGL_AVOID_SAMPLER_MIPMAP_MIN_FILTER feature toggle,
// MOBILEGL_ESPRYT_AVOID_SAMPLER_MIPMAP_MIN_FILTER feature toggle,
// both resolved in FillInGLESCapabilities.
return g_GLESCapabilities.AvoidSamplerMipmapMinFilter;
}
static Bool ShouldAvoidExplicitLodBiasOnAngleLlvmpipe() {
// IsAngleLlvmpipeRenderer combined with the MOBILEGL_AVOID_EXPLICIT_LOD_BIAS
// IsAngleLlvmpipeRenderer combined with the MOBILEGL_ESPRYT_AVOID_EXPLICIT_LOD_BIAS
// feature toggle, both resolved in FillInGLESCapabilities.
return g_GLESCapabilities.AvoidExplicitLodBias;
}
@@ -823,7 +823,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
// now: kill switch off, the ES copy entry point resolved, and the ring's
// own availability gate (EXT_buffer_storage + fences + live context) up.
Bool UploadRingUsableNow() {
if (MG_Config::Features.DisableUploadRing) return false;
if (MG_Config::Features.EsprytDisableUploadRing) return false;
if (!g_GLESFuncs.glCopyBufferSubData) return false;
return RingAvailable(g_uploadRing);
}
@@ -846,7 +846,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
// stores also kills the ghost, but eagerly commits every arena's
// full extent - +hundreds of MB - which LMK'd the whole device.)
// 2. The staging ring + glCopyBufferSubData: the copy is ordered on
// the GPU timeline, no CPU wait (MOBILEGL_DISABLE_INVALIDATE_FLUSH
// the GPU timeline, no CPU wait (MOBILEGL_ESPRYT_DISABLE_INVALIDATE_FLUSH
// forces this tier as the map path's negative control).
// 3. Direct glBufferSubData (potentially stalling) when neither the
// map entry points nor the ring exist.
@@ -871,7 +871,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
// frontend size and the backend store disagree (a pending respecify
// resolves that later; bytes past either end have nowhere to land).
const SizeT limit = std::min(bufferObject.GetSize(), resource.storageSize);
const Bool mapUsable = !MG_Config::Features.DisableInvalidateFlush &&
const Bool mapUsable = !MG_Config::Features.EsprytDisableInvalidateFlush &&
g_GLESFuncs.glMapBufferRange && g_GLESFuncs.glUnmapBuffer;
const Bool ringUsable = UploadRingUsableNow();
for (const auto& range : ranges) {
@@ -1065,7 +1065,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
// keeps the legacy immediate upload: draw-time sync never flushes
// ranges for it, and its mapping publishes writes by itself.
if ((resource->persistentMapped && resource->persistentPtr) ||
MG_Config::Features.DisableUploadRing) {
MG_Config::Features.EsprytDisableUploadRing) {
UploadRangeNow(*resource, bufferObject, offset, offset + size);
resource->syncedChangeSerial = bufferObject.GetChangeSerial();
return;
@@ -1093,7 +1093,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
// flush at draw-time sync; only the zero-copy persistent store and the
// negative-control kill switch keep the immediate paths below.
if (!(resource->persistentMapped && resource->persistentPtr) &&
!MG_Config::Features.DisableUploadRing) {
!MG_Config::Features.EsprytDisableUploadRing) {
const std::lock_guard<std::mutex> lock(resource->pendingMutex);
resource->pendingRanges.Add(range);
return;
@@ -1901,7 +1901,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
} // namespace
Bool UboRingAvailable() {
if (MG_Config::Features.DisableUboRing) return false;
if (MG_Config::Features.EsprytDisableUboRing) return false;
return RingAvailable(g_uboRing);
}
@@ -1914,7 +1914,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
void UboRingOnPresent() { RingOnPresent(g_uboRing); }
Bool UnpackRingAvailable() {
if (MG_Config::Features.DisableUnpackRing) return false;
if (MG_Config::Features.EsprytDisableUnpackRing) return false;
return RingAvailable(g_unpackRing);
}
@@ -6489,7 +6489,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
const Int advertisedMaxSamples =
std::max(g_GLESCapabilities.MaxSamples, kFrontendMaxSamples);
// Armed by the EMULATION as well as by the missing extension, and the emulation is on
// by default (MOBILEGL_FORCE_VIEWPORT_ARRAY_EMULATION). Having the extension is not a
// by default (MOBILEGL_ESPRYT_FORCE_VIEWPORT_ARRAY_EMULATION). Having the extension is not a
// reason to keep the builtin: it only ever gave the SHADER a compilable name, while
// the driver's INDEXED viewport state was never programmed by anything in MobileGL
// (SyncRenderState pushes index 0 and stops), so an extension-capable driver
+3 -3
View File
@@ -230,7 +230,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
// still holding what glViewport/glScissor/glDepthRange broadcast to all sixteen - collapses
// to a single pass with an all-ones gate mask, i.e. one draw and no behaviour change at all.
//
// Whether emulation runs. Off only under MOBILEGL_FORCE_VIEWPORT_ARRAY_EMULATION falsy, which
// Whether emulation runs. Off only under MOBILEGL_ESPRYT_FORCE_VIEWPORT_ARRAY_EMULATION falsy, which
// restores the pre-emulation path as a negative control.
Bool ViewportArrayEmulationEnabled();
// Whether ANY program built in this process has come out with a viewport gate. Sticky once
@@ -627,7 +627,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
// which is what to watch if this ring ever shows up in an RSS regression: it
// grows on demand from 4 MiB and is capped, not unbounded.
//
// False when the feature is disabled (MOBILEGL_DISABLE_UNPACK_RING),
// False when the feature is disabled (MOBILEGL_ESPRYT_DISABLE_UNPACK_RING),
// EXT_buffer_storage / fences are missing, the ES context is not current, or
// ring creation already failed under this context. Callers then upload from
// the client pointer exactly as before.
@@ -656,7 +656,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
// draw-time sync drains them: bytes staged into this ring, then one
// glCopyBufferSubData per merged range - the copy is ordered on the GPU
// timeline, so the hazard costs no CPU wait. Reclamation contract identical
// to the other two rings. MOBILEGL_DISABLE_UPLOAD_RING restores the
// to the other two rings. MOBILEGL_ESPRYT_DISABLE_UPLOAD_RING restores the
// historical immediate-upload path (negative control / escape hatch).
void UploadRingOnPresent();
} // namespace BufferImpl
+2 -2
View File
@@ -50,7 +50,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
// driver stores some packed16 allocations with a mirrored field order
// (PixelFormatNormalizeOptionBit::WidenPacked16Norm). True only for
// GL_RGB565/GL_RGB5(_A1)/GL_RGBA4, and only where the POST probe measured the
// divergence (or MOBILEGL_WIDEN_PACKED16_STORAGE forces it). The transfer paths
// divergence (or MOBILEGL_ESPRYT_WIDEN_PACKED16_STORAGE forces it). The transfer paths
// consult it too: the packed-norm re-upload leg must stand down when the ES storage
// is no longer 16-bit packed.
Bool UsesWidenedPacked16NormStorage(TextureInternalFormat internalFormat);
@@ -532,7 +532,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
// avoidExplicitLodBias leaves lookups that already carry an explicit LOD untouched,
// so their constant level stays constant; only the implicit-LOD forms take the bias.
// Off by default and only ever set on ANGLE + llvmpipe, where injecting the uniform
// into a constant LOD crashes the driver (MOBILEGL_AVOID_EXPLICIT_LOD_BIAS).
// into a constant LOD crashes the driver (MOBILEGL_ESPRYT_AVOID_EXPLICIT_LOD_BIAS).
String EmulateTextureLodBias(const String& glslCode, Bool avoidExplicitLodBias = false);
} // namespace PrgramImpl
@@ -624,7 +624,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
if (nonZeroIndirectBaseInstanceSupported) {
extensions.push_back(E_GL_ARB_base_instance);
}
if (shaderSubgroupSupported && !MG_Config::Features.DisableSubgroup) {
if (shaderSubgroupSupported && !MG_Config::Features.MagmaDisableSubgroup) {
extensions.push_back(E_GL_KHR_shader_subgroup);
}
// GL_KHR_parallel_shader_compile is MobileGL's own capability, not the Vulkan
@@ -70,7 +70,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
const RendererInfo& GetRendererIdentity();
// The full OpenGL extension list Magma advertises (glGetString(GL_EXTENSIONS)) for
// a device with the given raw capabilities. The MOBILEGL_DISABLE_SUBGROUP and
// a device with the given raw capabilities. The MOBILEGL_MAGMA_DISABLE_SUBGROUP and
// MOBILEGL_DISABLE_TIMERQUERY escape hatches are applied inside, so callers pass
// the detected device support (passing an already-gated value is harmless).
Vector<GLExtension> BuildAdvertisedExtensions(Bool shaderSubgroupSupported, Bool timerQueriesSupported,
@@ -13214,8 +13214,8 @@ void main() {
// Match GL's robust buffer-fetch behavior where the Vulkan device supports it. This covers
// out-of-range fetches; arbitrary GL vertex strides/offsets still need the explicit tight
// repack in VertexInputStateFactory when they violate Vulkan's address-alignment rules.
// MOBILEGL_DISABLE_ROBUST_BUFFER_ACCESS leaves it off to measure or dodge its GPU cost.
deviceFeatures.robustBufferAccess = MG_Config::Features.DisableRobustBufferAccess
// MOBILEGL_MAGMA_DISABLE_ROBUST_BUFFER_ACCESS leaves it off to measure or dodge its GPU cost.
deviceFeatures.robustBufferAccess = MG_Config::Features.MagmaDisableRobustBufferAccess
? VK_FALSE
: supportedDeviceFeatures.robustBufferAccess;
deviceFeatures.geometryShader = supportedDeviceFeatures.geometryShader;
@@ -13590,13 +13590,13 @@ void main() {
subgroupPropertyQuery.pNext = &subgroupProperties;
getPhysicalDeviceProperties2(m_physicalDevice.handle, &subgroupPropertyQuery);
// Mirrors the loader's HasUsableShaderSubgroupSupport gate, including the
// MOBILEGL_DISABLE_SUBGROUP escape hatch, so the module lowerings can never
// MOBILEGL_MAGMA_DISABLE_SUBGROUP escape hatch, so the module lowerings can never
// disagree with the advertised capabilities.
const Bool usableSubgroups =
subgroupProperties.subgroupSize > 0 &&
(subgroupProperties.supportedStages & VK_SHADER_STAGE_COMPUTE_BIT) != 0 &&
(subgroupProperties.supportedOperations & VK_SUBGROUP_FEATURE_BASIC_BIT) != 0;
if (usableSubgroups && !MG_Config::Features.DisableSubgroup) {
if (usableSubgroups && !MG_Config::Features.MagmaDisableSubgroup) {
m_nativeSubgroupSize = subgroupProperties.subgroupSize;
m_nativeSubgroupSupported = true;
}
@@ -563,7 +563,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
// Native subgroup topology, queried at device creation for the compute-module
// subgroup repairs (SubgroupSupportPolicy.h) and the REQUIRE_FULL_SUBGROUPS
// stage flag; 0 / false when the device has no usable compute subgroups or
// MOBILEGL_DISABLE_SUBGROUP forced them off.
// MOBILEGL_MAGMA_DISABLE_SUBGROUP forced them off.
Uint32 m_nativeSubgroupSize = 0;
Bool m_nativeSubgroupSupported = false;
Bool m_computeFullSubgroupsFeatureEnabled = false;
@@ -39,18 +39,18 @@ namespace MobileGL::MG_Backend::DirectVulkan {
inline Bool ShouldEmulateSubgroups(const Bool nativeSubgroupSupported) {
return MG_Config::Features.MagmaEmulateSubgroup && !nativeSubgroupSupported &&
!MG_Config::Features.DisableSubgroup;
!MG_Config::Features.MagmaDisableSubgroup;
}
inline Bool ShouldFixIterationRPSubgroupScratch() {
// Auto is ON: the patch is fingerprint-gated to iterationRP's reduction and
// grows one under-declared array; every other module passes through untouched.
return MG_Config::Features.FixIterationRPSubgroupScratch !=
return MG_Config::Features.MagmaFixIterationRPSubgroupScratch !=
MG_Config::QuirkOverride::ForceOff;
}
inline Bool ShouldFixIterationRPBarrier() {
return MG_Config::Features.IterationRPFixBarrier;
return MG_Config::Features.MagmaIterationRPFixBarrier;
}
inline Bool ShouldDeriveNumSubgroups() {
@@ -58,6 +58,6 @@ namespace MobileGL::MG_Backend::DirectVulkan {
// contract to hold, and the derived ceil() value is the one the renderer can pin
// with REQUIRE_FULL_SUBGROUPS - the driver builtin is the value with no
// cross-driver guarantee (Adreno returns 1 for an 8-subgroup dispatch).
return MG_Config::Features.DeriveNumSubgroups != MG_Config::QuirkOverride::ForceOff;
return MG_Config::Features.MagmaDeriveNumSubgroups != MG_Config::QuirkOverride::ForceOff;
}
} // namespace MobileGL::MG_Backend::DirectVulkan