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https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-09 12:48:32 +09:00
[Perf] (MG_Backend/DirectGLES): Add cache for Texture and Sampler binding.
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@@ -7,6 +7,10 @@
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// End of Source File Header
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#include "Managers.h"
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#include "MG_State/GLState/TextureState/TextureEnum.h"
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#include "MG_State/GLState/TextureState/TextureObject.h"
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#include "MG_State/GLState/TextureState/TextureState.h"
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#include "MG_Util/Converters/GLToMG/TextureEnumConverter.h"
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#include "Utils.h"
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#include "DirectGLES.h"
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@@ -345,11 +349,16 @@ namespace MobileGL::MG_Backend::DirectGLES {
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}
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}
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void BackendTextureObject::Bind(GLenum target) {
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void BackendTextureObject::Bind(GLenum target, Uint unit) {
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#ifdef TRACY_ENABLE
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ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
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#endif
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auto targetN = static_cast<SizeT>(MG_Util::ConvertGLEnumToTextureTarget(target));
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if (this == g_boundTexturesCache[unit][targetN]) return;
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ActivateTextureUnit(unit);
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MG_External::GLES::glBindTexture(target, m_backendTextureId);
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g_boundTexturesCache[unit][targetN] = this;
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}
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Uint BackendTextureObject::GetBackendTextureId() {
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@@ -759,6 +768,27 @@ namespace MobileGL::MG_Backend::DirectGLES {
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}
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}
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void ActivateTextureUnit(Uint unit) {
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if (unit == g_activeTextureUnit) {
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return;
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}
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MG_External::GLES::glActiveTexture(GL_TEXTURE0 + unit);
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g_activeTextureUnit = unit;
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}
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void UnbindTexture(Uint unit, GLenum target) { // Active unit will be modified
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auto targetN = static_cast<SizeT>(MG_Util::ConvertGLEnumToTextureTarget(target));
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if (g_boundTexturesCache[unit][targetN] == nullptr) return;
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ActivateTextureUnit(unit);
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MG_External::GLES::glBindTexture(target, 0);
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g_boundTexturesCache[unit][targetN] = nullptr;
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}
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Uint g_activeTextureUnit = 0;
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Array<Array<BackendTextureObject*, (SizeT)TextureTarget::TextureTargetCount>,
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MG_State::GLState::TextureState::MAX_TEXTURE_IMAGE_UNITS>
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g_boundTexturesCache;
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UnorderedMap<SharedPtr<MG_State::GLState::ITextureObject>, SharedPtr<BackendTextureObject>>
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g_backendTextureObjects;
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} // namespace TextureImpl
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@@ -1194,7 +1224,10 @@ namespace MobileGL::MG_Backend::DirectGLES {
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#ifdef TRACY_ENABLE
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ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
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#endif
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if (g_boundSamplersCache[unit] == this) return;
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MG_External::GLES::glBindSampler(static_cast<GLenum>(unit), m_backendSamplerId);
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g_boundSamplersCache[unit] = this;
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}
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Uint BackendSamplerObject::GetBackendSamplerId() {
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@@ -1204,6 +1237,14 @@ namespace MobileGL::MG_Backend::DirectGLES {
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return m_backendSamplerId;
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}
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void UnbindSampler(Uint unit) {
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if (g_boundSamplersCache[unit] == nullptr) return;
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MG_External::GLES::glBindSampler(static_cast<GLenum>(unit), 0);
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g_boundSamplersCache[unit] = nullptr;
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}
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Array<BackendSamplerObject*, MG_State::GLState::TextureState::MAX_TEXTURE_IMAGE_UNITS> g_boundSamplersCache;
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UnorderedMap<SharedPtr<MG_State::GLState::SamplerObject>, SharedPtr<BackendSamplerObject>>
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g_backendSamplerObjects;
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} // namespace SamplerImpl
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