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[Feat]: Making DiligentCore EGL init work
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@@ -134,3 +134,13 @@
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#include <EGL/egl.h>
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#include <GL/gl.h>
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#include <GL/glext.h>
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#if BACKEND_TYPE == BACKEND_DILIGENT
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#include "EngineFactory.h"
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#include "EngineFactoryOpenGL.h"
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#include "RefCntAutoPtr.hpp"
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#include "PipelineState.h"
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#include "GraphicsTypes.h"
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#include "DeviceContext.h"
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#endif
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