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[Feat|Fix] (MG_Impl/Texture): Implement TexImage2D & related stuff.
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@@ -17,6 +17,8 @@ set(SOURCE_FILES
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MobileGL/MG_Util/Debug/Log.cpp
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MobileGL/MG_Util/Metrics/TextureMetrics.cpp
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MobileGL/MG_Util/Converters/GLToStr/GLEnumConverter.cpp
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MobileGL/MG_Util/Converters/MGToStr/DataTypeConverter.cpp
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MobileGL/MG_Util/Converters/MGToStr/GLExtensionConverter.cpp
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@@ -30,6 +32,7 @@ set(SOURCE_FILES
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MobileGL/MG_Util/Converters/GLToMG/BufferEnumConverter.cpp
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MobileGL/MG_Util/Converters/GLToMG/TextureEnumConverter.cpp
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MobileGL/MG_Util/Converters/GLToMG/DataTypeConverter.cpp
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MobileGL/MG_Util/Converters/MGToMG/TextureEnumConverter.cpp
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MobileGL/MG_Util/ShaderTranspiler/ShaderCompiler.cpp
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MobileGL/MG_Util/ShaderTranspiler/SpvcSession.cpp
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