mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-11 13:48:30 +09:00
[Feat|Fix] (MG_Impl/Texture): Implement TexImage2D & related stuff.
This commit is contained in:
@@ -68,132 +68,156 @@ namespace MobileGL {
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}
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}
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TextureSizedInternalFormat ConvertGLEnumToTextureSizedInternalFormat(GLenum internalformat) {
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TextureInternalFormat ConvertGLEnumToTextureInternalFormat(GLenum internalformat) {
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switch (internalformat) {
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case GL_R8:
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return TextureSizedInternalFormat::R8;
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return TextureInternalFormat::R8;
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case GL_R8_SNORM:
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return TextureSizedInternalFormat::R8Snorm;
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return TextureInternalFormat::R8Snorm;
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case GL_R16:
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return TextureSizedInternalFormat::R16;
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return TextureInternalFormat::R16;
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case GL_R16_SNORM:
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return TextureSizedInternalFormat::R16Snorm;
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return TextureInternalFormat::R16Snorm;
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case GL_RG8:
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return TextureSizedInternalFormat::RG8;
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return TextureInternalFormat::RG8;
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case GL_RG8_SNORM:
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return TextureSizedInternalFormat::RG8Snorm;
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return TextureInternalFormat::RG8Snorm;
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case GL_RG16:
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return TextureSizedInternalFormat::RG16;
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return TextureInternalFormat::RG16;
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case GL_RG16_SNORM:
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return TextureSizedInternalFormat::RG16Snorm;
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return TextureInternalFormat::RG16Snorm;
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case GL_R3_G3_B2:
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return TextureSizedInternalFormat::R3G3B2;
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return TextureInternalFormat::R3G3B2;
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case GL_RGB4:
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return TextureSizedInternalFormat::RGB4;
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return TextureInternalFormat::RGB4;
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case GL_RGB5:
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return TextureSizedInternalFormat::RGB5;
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return TextureInternalFormat::RGB5;
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case GL_RGB8:
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return TextureSizedInternalFormat::RGB8;
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return TextureInternalFormat::RGB8;
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case GL_RGB8_SNORM:
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return TextureSizedInternalFormat::RGB8Snorm;
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return TextureInternalFormat::RGB8Snorm;
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case GL_RGB10:
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return TextureSizedInternalFormat::RGB10;
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return TextureInternalFormat::RGB10;
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case GL_RGB12:
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return TextureSizedInternalFormat::RGB12;
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return TextureInternalFormat::RGB12;
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case GL_RGB16_SNORM:
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return TextureSizedInternalFormat::RGB16Snorm;
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return TextureInternalFormat::RGB16Snorm;
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case GL_RGBA2:
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return TextureSizedInternalFormat::RGBA2;
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return TextureInternalFormat::RGBA2;
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case GL_RGBA4:
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return TextureSizedInternalFormat::RGBA4;
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return TextureInternalFormat::RGBA4;
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case GL_RGB5_A1:
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return TextureSizedInternalFormat::RGB5A1;
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return TextureInternalFormat::RGB5A1;
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case GL_RGBA8:
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return TextureSizedInternalFormat::RGBA8;
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return TextureInternalFormat::RGBA8;
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case GL_RGBA8_SNORM:
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return TextureSizedInternalFormat::RGBA8Snorm;
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return TextureInternalFormat::RGBA8Snorm;
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case GL_RGB10_A2:
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return TextureSizedInternalFormat::RGB10A2;
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return TextureInternalFormat::RGB10A2;
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case GL_RGB10_A2UI:
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return TextureSizedInternalFormat::RGB10A2UI;
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return TextureInternalFormat::RGB10A2UI;
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case GL_RGBA12:
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return TextureSizedInternalFormat::RGBA12;
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return TextureInternalFormat::RGBA12;
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case GL_RGBA16:
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return TextureSizedInternalFormat::RGBA16;
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return TextureInternalFormat::RGBA16;
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case GL_SRGB8:
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return TextureSizedInternalFormat::SRGB8;
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return TextureInternalFormat::SRGB8;
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case GL_SRGB8_ALPHA8:
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return TextureSizedInternalFormat::SRGB8Alpha8;
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return TextureInternalFormat::SRGB8Alpha8;
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case GL_R16F:
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return TextureSizedInternalFormat::R16F;
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return TextureInternalFormat::R16F;
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case GL_RG16F:
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return TextureSizedInternalFormat::RG16F;
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return TextureInternalFormat::RG16F;
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case GL_RGB16F:
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return TextureSizedInternalFormat::RGB16F;
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return TextureInternalFormat::RGB16F;
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case GL_RGBA16F:
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return TextureSizedInternalFormat::RGBA16F;
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return TextureInternalFormat::RGBA16F;
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case GL_R32F:
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return TextureSizedInternalFormat::R32F;
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return TextureInternalFormat::R32F;
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case GL_RG32F:
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return TextureSizedInternalFormat::RG32F;
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return TextureInternalFormat::RG32F;
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case GL_RGB32F:
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return TextureSizedInternalFormat::RGB32F;
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return TextureInternalFormat::RGB32F;
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case GL_RGBA32F:
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return TextureSizedInternalFormat::RGBA32F;
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return TextureInternalFormat::RGBA32F;
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case GL_R11F_G11F_B10F:
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return TextureSizedInternalFormat::R11FG11FB10F;
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return TextureInternalFormat::R11FG11FB10F;
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case GL_RGB9_E5:
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return TextureSizedInternalFormat::RGB9E5;
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return TextureInternalFormat::RGB9E5;
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case GL_R8I:
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return TextureSizedInternalFormat::R8I;
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return TextureInternalFormat::R8I;
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case GL_R8UI:
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return TextureSizedInternalFormat::R8UI;
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return TextureInternalFormat::R8UI;
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case GL_R16I:
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return TextureSizedInternalFormat::R16I;
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return TextureInternalFormat::R16I;
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case GL_R16UI:
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return TextureSizedInternalFormat::R16UI;
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return TextureInternalFormat::R16UI;
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case GL_R32I:
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return TextureSizedInternalFormat::R32I;
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return TextureInternalFormat::R32I;
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case GL_R32UI:
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return TextureSizedInternalFormat::R32UI;
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return TextureInternalFormat::R32UI;
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case GL_RG8I:
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return TextureSizedInternalFormat::RG8I;
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return TextureInternalFormat::RG8I;
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case GL_RG8UI:
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return TextureSizedInternalFormat::RG8UI;
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return TextureInternalFormat::RG8UI;
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case GL_RG16I:
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return TextureSizedInternalFormat::RG16I;
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return TextureInternalFormat::RG16I;
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case GL_RG16UI:
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return TextureSizedInternalFormat::RG16UI;
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return TextureInternalFormat::RG16UI;
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case GL_RG32I:
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return TextureSizedInternalFormat::RG32I;
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return TextureInternalFormat::RG32I;
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case GL_RG32UI:
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return TextureSizedInternalFormat::RG32UI;
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return TextureInternalFormat::RG32UI;
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case GL_RGB8I:
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return TextureSizedInternalFormat::RGB8I;
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return TextureInternalFormat::RGB8I;
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case GL_RGB8UI:
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return TextureSizedInternalFormat::RGB8UI;
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return TextureInternalFormat::RGB8UI;
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case GL_RGB16I:
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return TextureSizedInternalFormat::RGB16I;
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return TextureInternalFormat::RGB16I;
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case GL_RGB16UI:
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return TextureSizedInternalFormat::RGB16UI;
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return TextureInternalFormat::RGB16UI;
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case GL_RGB32I:
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return TextureSizedInternalFormat::RGB32I;
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return TextureInternalFormat::RGB32I;
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case GL_RGB32UI:
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return TextureSizedInternalFormat::RGB32UI;
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return TextureInternalFormat::RGB32UI;
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case GL_RGBA8I:
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return TextureSizedInternalFormat::RGBA8I;
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return TextureInternalFormat::RGBA8I;
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case GL_RGBA8UI:
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return TextureSizedInternalFormat::RGBA8UI;
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return TextureInternalFormat::RGBA8UI;
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case GL_RGBA16I:
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return TextureSizedInternalFormat::RGBA16I;
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return TextureInternalFormat::RGBA16I;
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case GL_RGBA16UI:
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return TextureSizedInternalFormat::RGBA16UI;
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return TextureInternalFormat::RGBA16UI;
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case GL_RGBA32I:
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return TextureSizedInternalFormat::RGBA32I;
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return TextureInternalFormat::RGBA32I;
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case GL_RGBA32UI:
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return TextureSizedInternalFormat::RGBA32UI;
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return TextureInternalFormat::RGBA32UI;
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case GL_DEPTH_COMPONENT16:
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return TextureInternalFormat::DepthComponent16;
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case GL_DEPTH_COMPONENT24:
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return TextureInternalFormat::DepthComponent24;
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case GL_DEPTH_COMPONENT32:
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return TextureInternalFormat::DepthComponent32;
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case GL_DEPTH_COMPONENT32F:
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return TextureInternalFormat::DepthComponent32F;
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case GL_DEPTH24_STENCIL8:
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return TextureInternalFormat::Depth24Stencil8;
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case GL_DEPTH32F_STENCIL8:
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return TextureInternalFormat::Depth32FStencil8;
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case GL_DEPTH_COMPONENT:
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return TextureInternalFormat::DepthComponent;
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case GL_DEPTH_STENCIL:
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return TextureInternalFormat::DepthStencil;
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case GL_RED:
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return TextureInternalFormat::Red;
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case GL_RG:
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return TextureInternalFormat::RG;
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case GL_RGB:
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return TextureInternalFormat::RGB;
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case GL_RGBA:
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return TextureInternalFormat::RGBA;
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default:
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return TextureSizedInternalFormat::Unknown;
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return TextureInternalFormat::Unknown;
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}
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}
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@@ -234,9 +258,11 @@ namespace MobileGL {
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case GL_UNSIGNED_INT_8_8_8_8_REV:
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return TexturePixelDataType::UnsignedInt8888Rev;
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case GL_UNSIGNED_INT_10F_11F_11F_REV:
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return TexturePixelDataType::UnsignedInt1010102;
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return TexturePixelDataType::UnsignedInt101111Rev;
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case GL_UNSIGNED_INT_2_10_10_10_REV:
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return TexturePixelDataType::UnsignedInt2101010Rev;
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case GL_UNSIGNED_INT_5_9_9_9_REV:
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return TexturePixelDataType::UnsignedInt5999Rev;
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default:
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return TexturePixelDataType::Unknown;
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}
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@@ -270,6 +296,10 @@ namespace MobileGL {
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return TextureUploadTarget::CubeMapNegativeZ;
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case GL_PROXY_TEXTURE_CUBE_MAP:
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return TextureUploadTarget::ProxyCubeMap;
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case GL_TEXTURE_2D_MULTISAMPLE:
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return TextureUploadTarget::Texture2DMultisample;
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case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
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return TextureUploadTarget::ProxyTexture2DMultisample;
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default:
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return TextureUploadTarget::Unknown;
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}
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@@ -6,7 +6,7 @@ namespace MobileGL {
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namespace MG_Util {
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TextureTarget ConvertGLEnumToTextureTarget(GLenum target);
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TextureInputFormat ConvertGLEnumToTextureInputFormat(GLenum format);
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TextureSizedInternalFormat ConvertGLEnumToTextureSizedInternalFormat(GLenum internalformat);
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TextureInternalFormat ConvertGLEnumToTextureInternalFormat(GLenum internalformat);
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TexturePixelDataType ConvertGLEnumToTexturePixelDataType(GLenum type);
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TextureUploadTarget ConvertGLEnumToTextureUploadTarget(GLenum target);
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} // namespace MG_Util
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@@ -68,130 +68,154 @@ namespace MobileGL {
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}
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}
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GLenum ConvertTextureSizedInternalFormatToGLEnum(TextureSizedInternalFormat format) {
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GLenum ConvertTextureInternalFormatToGLEnum(TextureInternalFormat format) {
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switch (format) {
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case TextureSizedInternalFormat::R8:
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case TextureInternalFormat::R8:
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return GL_R8;
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case TextureSizedInternalFormat::R8Snorm:
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case TextureInternalFormat::R8Snorm:
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return GL_R8_SNORM;
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case TextureSizedInternalFormat::R16:
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case TextureInternalFormat::R16:
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return GL_R16;
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case TextureSizedInternalFormat::R16Snorm:
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case TextureInternalFormat::R16Snorm:
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return GL_R16_SNORM;
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case TextureSizedInternalFormat::RG8:
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case TextureInternalFormat::RG8:
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return GL_RG8;
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case TextureSizedInternalFormat::RG8Snorm:
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case TextureInternalFormat::RG8Snorm:
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return GL_RG8_SNORM;
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case TextureSizedInternalFormat::RG16:
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case TextureInternalFormat::RG16:
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return GL_RG16;
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case TextureSizedInternalFormat::RG16Snorm:
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case TextureInternalFormat::RG16Snorm:
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return GL_RG16_SNORM;
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case TextureSizedInternalFormat::R3G3B2:
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case TextureInternalFormat::R3G3B2:
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return GL_R3_G3_B2;
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case TextureSizedInternalFormat::RGB4:
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case TextureInternalFormat::RGB4:
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return GL_RGB4;
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case TextureSizedInternalFormat::RGB5:
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case TextureInternalFormat::RGB5:
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return GL_RGB5;
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case TextureSizedInternalFormat::RGB8:
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case TextureInternalFormat::RGB8:
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return GL_RGB8;
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case TextureSizedInternalFormat::RGB8Snorm:
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case TextureInternalFormat::RGB8Snorm:
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return GL_RGB8_SNORM;
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case TextureSizedInternalFormat::RGB10:
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case TextureInternalFormat::RGB10:
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return GL_RGB10;
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case TextureSizedInternalFormat::RGB12:
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case TextureInternalFormat::RGB12:
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return GL_RGB12;
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case TextureSizedInternalFormat::RGB16Snorm:
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case TextureInternalFormat::RGB16Snorm:
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return GL_RGB16_SNORM;
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case TextureSizedInternalFormat::RGBA2:
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case TextureInternalFormat::RGBA2:
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return GL_RGBA2;
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case TextureSizedInternalFormat::RGBA4:
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case TextureInternalFormat::RGBA4:
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return GL_RGBA4;
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case TextureSizedInternalFormat::RGB5A1:
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case TextureInternalFormat::RGB5A1:
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return GL_RGB5_A1;
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case TextureSizedInternalFormat::RGBA8:
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case TextureInternalFormat::RGBA8:
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return GL_RGBA8;
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case TextureSizedInternalFormat::RGBA8Snorm:
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case TextureInternalFormat::RGBA8Snorm:
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return GL_RGBA8_SNORM;
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case TextureSizedInternalFormat::RGB10A2:
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case TextureInternalFormat::RGB10A2:
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return GL_RGB10_A2;
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case TextureSizedInternalFormat::RGB10A2UI:
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case TextureInternalFormat::RGB10A2UI:
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return GL_RGB10_A2UI;
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case TextureSizedInternalFormat::RGBA12:
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case TextureInternalFormat::RGBA12:
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return GL_RGBA12;
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case TextureSizedInternalFormat::RGBA16:
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case TextureInternalFormat::RGBA16:
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return GL_RGBA16;
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case TextureSizedInternalFormat::SRGB8:
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case TextureInternalFormat::SRGB8:
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return GL_SRGB8;
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case TextureSizedInternalFormat::SRGB8Alpha8:
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case TextureInternalFormat::SRGB8Alpha8:
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return GL_SRGB8_ALPHA8;
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case TextureSizedInternalFormat::R16F:
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case TextureInternalFormat::R16F:
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return GL_R16F;
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case TextureSizedInternalFormat::RG16F:
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case TextureInternalFormat::RG16F:
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return GL_RG16F;
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case TextureSizedInternalFormat::RGB16F:
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case TextureInternalFormat::RGB16F:
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return GL_RGB16F;
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case TextureSizedInternalFormat::RGBA16F:
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case TextureInternalFormat::RGBA16F:
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return GL_RGBA16F;
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case TextureSizedInternalFormat::R32F:
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case TextureInternalFormat::R32F:
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return GL_R32F;
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case TextureSizedInternalFormat::RG32F:
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case TextureInternalFormat::RG32F:
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return GL_RG32F;
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case TextureSizedInternalFormat::RGB32F:
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case TextureInternalFormat::RGB32F:
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return GL_RGB32F;
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case TextureSizedInternalFormat::RGBA32F:
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case TextureInternalFormat::RGBA32F:
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return GL_RGBA32F;
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case TextureSizedInternalFormat::R11FG11FB10F:
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case TextureInternalFormat::R11FG11FB10F:
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return GL_R11F_G11F_B10F;
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case TextureSizedInternalFormat::RGB9E5:
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case TextureInternalFormat::RGB9E5:
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return GL_RGB9_E5;
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case TextureSizedInternalFormat::R8I:
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case TextureInternalFormat::R8I:
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return GL_R8I;
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case TextureSizedInternalFormat::R8UI:
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case TextureInternalFormat::R8UI:
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return GL_R8UI;
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case TextureSizedInternalFormat::R16I:
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case TextureInternalFormat::R16I:
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return GL_R16I;
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case TextureSizedInternalFormat::R16UI:
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case TextureInternalFormat::R16UI:
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return GL_R16UI;
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case TextureSizedInternalFormat::R32I:
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case TextureInternalFormat::R32I:
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return GL_R32I;
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case TextureSizedInternalFormat::R32UI:
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case TextureInternalFormat::R32UI:
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return GL_R32UI;
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case TextureSizedInternalFormat::RG8I:
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case TextureInternalFormat::RG8I:
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return GL_RG8I;
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case TextureSizedInternalFormat::RG8UI:
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case TextureInternalFormat::RG8UI:
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return GL_RG8UI;
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case TextureSizedInternalFormat::RG16I:
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case TextureInternalFormat::RG16I:
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return GL_RG16I;
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case TextureSizedInternalFormat::RG16UI:
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case TextureInternalFormat::RG16UI:
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return GL_RG16UI;
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case TextureSizedInternalFormat::RG32I:
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case TextureInternalFormat::RG32I:
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return GL_RG32I;
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case TextureSizedInternalFormat::RG32UI:
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case TextureInternalFormat::RG32UI:
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return GL_RG32UI;
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case TextureSizedInternalFormat::RGB8I:
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case TextureInternalFormat::RGB8I:
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return GL_RGB8I;
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case TextureSizedInternalFormat::RGB8UI:
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case TextureInternalFormat::RGB8UI:
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return GL_RGB8UI;
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case TextureSizedInternalFormat::RGB16I:
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case TextureInternalFormat::RGB16I:
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return GL_RGB16I;
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case TextureSizedInternalFormat::RGB16UI:
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case TextureInternalFormat::RGB16UI:
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return GL_RGB16UI;
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case TextureSizedInternalFormat::RGB32I:
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case TextureInternalFormat::RGB32I:
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return GL_RGB32I;
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case TextureSizedInternalFormat::RGB32UI:
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case TextureInternalFormat::RGB32UI:
|
||||
return GL_RGB32UI;
|
||||
case TextureSizedInternalFormat::RGBA8I:
|
||||
case TextureInternalFormat::RGBA8I:
|
||||
return GL_RGBA8I;
|
||||
case TextureSizedInternalFormat::RGBA8UI:
|
||||
case TextureInternalFormat::RGBA8UI:
|
||||
return GL_RGBA8UI;
|
||||
case TextureSizedInternalFormat::RGBA16I:
|
||||
case TextureInternalFormat::RGBA16I:
|
||||
return GL_RGBA16I;
|
||||
case TextureSizedInternalFormat::RGBA16UI:
|
||||
case TextureInternalFormat::RGBA16UI:
|
||||
return GL_RGBA16UI;
|
||||
case TextureSizedInternalFormat::RGBA32I:
|
||||
case TextureInternalFormat::RGBA32I:
|
||||
return GL_RGBA32I;
|
||||
case TextureSizedInternalFormat::RGBA32UI:
|
||||
case TextureInternalFormat::RGBA32UI:
|
||||
return GL_RGBA32UI;
|
||||
case TextureInternalFormat::DepthComponent:
|
||||
return GL_DEPTH_COMPONENT;
|
||||
case TextureInternalFormat::DepthComponent16:
|
||||
return GL_DEPTH_COMPONENT16;
|
||||
case TextureInternalFormat::DepthComponent24:
|
||||
return GL_DEPTH_COMPONENT24;
|
||||
case TextureInternalFormat::DepthComponent32F:
|
||||
return GL_DEPTH_COMPONENT32F;
|
||||
case TextureInternalFormat::Depth24Stencil8:
|
||||
return GL_DEPTH24_STENCIL8;
|
||||
case TextureInternalFormat::Depth32FStencil8:
|
||||
return GL_DEPTH32F_STENCIL8;
|
||||
case TextureInternalFormat::DepthComponent32:
|
||||
return GL_DEPTH_COMPONENT32;
|
||||
case TextureInternalFormat::DepthStencil:
|
||||
return GL_DEPTH_STENCIL;
|
||||
case TextureInternalFormat::Red:
|
||||
return GL_RED;
|
||||
case TextureInternalFormat::RG:
|
||||
return GL_RG;
|
||||
case TextureInternalFormat::RGB:
|
||||
return GL_RGB;
|
||||
case TextureInternalFormat::RGBA:
|
||||
return GL_RGBA;
|
||||
default:
|
||||
return GL_UNKNOWN_MGL;
|
||||
}
|
||||
@@ -233,6 +257,12 @@ namespace MobileGL {
|
||||
return GL_UNSIGNED_INT_8_8_8_8_REV;
|
||||
case TexturePixelDataType::UnsignedInt1010102:
|
||||
return GL_UNSIGNED_INT_10_10_10_2;
|
||||
case TexturePixelDataType::UnsignedInt2101010Rev:
|
||||
return GL_UNSIGNED_INT_2_10_10_10_REV;
|
||||
case TexturePixelDataType::UnsignedInt101111Rev:
|
||||
return GL_UNSIGNED_INT_10F_11F_11F_REV;
|
||||
case TexturePixelDataType::UnsignedInt5999Rev:
|
||||
return GL_UNSIGNED_INT_5_9_9_9_REV;
|
||||
default:
|
||||
return GL_UNKNOWN_MGL;
|
||||
}
|
||||
@@ -266,6 +296,10 @@ namespace MobileGL {
|
||||
return GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
|
||||
case TextureUploadTarget::ProxyCubeMap:
|
||||
return GL_PROXY_TEXTURE_CUBE_MAP;
|
||||
case TextureUploadTarget::Texture2DMultisample:
|
||||
return GL_TEXTURE_2D_MULTISAMPLE;
|
||||
case TextureUploadTarget::ProxyTexture2DMultisample:
|
||||
return GL_PROXY_TEXTURE_2D_MULTISAMPLE;
|
||||
default:
|
||||
return GL_UNKNOWN_MGL;
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ namespace MobileGL {
|
||||
namespace MG_Util {
|
||||
GLenum ConvertTextureTargetToGLEnum(TextureTarget target);
|
||||
GLenum ConvertTextureInputFormatToGLEnum(TextureInputFormat format);
|
||||
GLenum ConvertTextureSizedInternalFormatToGLEnum(TextureSizedInternalFormat internalformat);
|
||||
GLenum ConvertTextureInternalFormatToGLEnum(TextureInternalFormat internalformat);
|
||||
GLenum ConvertTexturePixelDataTypeToGLEnum(TexturePixelDataType type);
|
||||
GLenum ConvertTextureUploadTargetToGLEnum(TextureUploadTarget target);
|
||||
} // namespace MG_Util
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
#include "TextureEnumConverter.h"
|
||||
|
||||
namespace MobileGL {
|
||||
namespace MG_Util {
|
||||
TextureTarget ConvertTextureUploadTargetToTextureTarget(TextureUploadTarget target) {
|
||||
switch (target) {
|
||||
case TextureUploadTarget::Texture2D:
|
||||
case TextureUploadTarget::ProxyTexture2D:
|
||||
return TextureTarget::Texture2D;
|
||||
case TextureUploadTarget::Texture1DArray:
|
||||
case TextureUploadTarget::ProxyTexture1DArray:
|
||||
return TextureTarget::Texture1DArray;
|
||||
case TextureUploadTarget::TextureRectangle:
|
||||
case TextureUploadTarget::ProxyTextureRectangle:
|
||||
return TextureTarget::TextureRectangle;
|
||||
case TextureUploadTarget::CubeMapPositiveX:
|
||||
case TextureUploadTarget::CubeMapNegativeX:
|
||||
case TextureUploadTarget::CubeMapPositiveY:
|
||||
case TextureUploadTarget::CubeMapNegativeY:
|
||||
case TextureUploadTarget::CubeMapPositiveZ:
|
||||
case TextureUploadTarget::CubeMapNegativeZ:
|
||||
case TextureUploadTarget::ProxyCubeMap:
|
||||
return TextureTarget::TextureCubeMap;
|
||||
case TextureUploadTarget::Texture2DMultisample:
|
||||
case TextureUploadTarget::ProxyTexture2DMultisample:
|
||||
return TextureTarget::Texture2DMultisample;
|
||||
default:
|
||||
return TextureTarget::Unknown;
|
||||
}
|
||||
}
|
||||
} // namespace MG_Util
|
||||
} // namespace MobileGL
|
||||
@@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
#include <Includes.h>
|
||||
#include <MG_State/GLState/TextureState/TextureObject.h>
|
||||
|
||||
namespace MobileGL {
|
||||
namespace MG_Util {
|
||||
TextureTarget ConvertTextureUploadTargetToTextureTarget(TextureUploadTarget target);
|
||||
} // namespace MG_Util
|
||||
} // namespace MobileGL
|
||||
@@ -62,130 +62,154 @@ namespace MobileGL {
|
||||
}
|
||||
}
|
||||
|
||||
String ConvertTextureSizedInternalFormatToString(TextureSizedInternalFormat format) {
|
||||
String ConvertTextureInternalFormatToString(TextureInternalFormat format) {
|
||||
switch (format) {
|
||||
case TextureSizedInternalFormat::R8:
|
||||
case TextureInternalFormat::R8:
|
||||
return "R8";
|
||||
case TextureSizedInternalFormat::R8Snorm:
|
||||
case TextureInternalFormat::R8Snorm:
|
||||
return "R8Snorm";
|
||||
case TextureSizedInternalFormat::R16:
|
||||
case TextureInternalFormat::R16:
|
||||
return "R16";
|
||||
case TextureSizedInternalFormat::R16Snorm:
|
||||
case TextureInternalFormat::R16Snorm:
|
||||
return "R16Snorm";
|
||||
case TextureSizedInternalFormat::RG8:
|
||||
case TextureInternalFormat::RG8:
|
||||
return "RG8";
|
||||
case TextureSizedInternalFormat::RG8Snorm:
|
||||
case TextureInternalFormat::RG8Snorm:
|
||||
return "RG8Snorm";
|
||||
case TextureSizedInternalFormat::RG16:
|
||||
case TextureInternalFormat::RG16:
|
||||
return "RG16";
|
||||
case TextureSizedInternalFormat::RG16Snorm:
|
||||
case TextureInternalFormat::RG16Snorm:
|
||||
return "RG16Snorm";
|
||||
case TextureSizedInternalFormat::R3G3B2:
|
||||
case TextureInternalFormat::R3G3B2:
|
||||
return "R3G3B2";
|
||||
case TextureSizedInternalFormat::RGB4:
|
||||
case TextureInternalFormat::RGB4:
|
||||
return "RGB4";
|
||||
case TextureSizedInternalFormat::RGB5:
|
||||
case TextureInternalFormat::RGB5:
|
||||
return "RGB5";
|
||||
case TextureSizedInternalFormat::RGB8:
|
||||
case TextureInternalFormat::RGB8:
|
||||
return "RGB8";
|
||||
case TextureSizedInternalFormat::RGB8Snorm:
|
||||
case TextureInternalFormat::RGB8Snorm:
|
||||
return "RGB8Snorm";
|
||||
case TextureSizedInternalFormat::RGB10:
|
||||
case TextureInternalFormat::RGB10:
|
||||
return "RGB10";
|
||||
case TextureSizedInternalFormat::RGB12:
|
||||
case TextureInternalFormat::RGB12:
|
||||
return "RGB12";
|
||||
case TextureSizedInternalFormat::RGB16Snorm:
|
||||
case TextureInternalFormat::RGB16Snorm:
|
||||
return "RGB16Snorm";
|
||||
case TextureSizedInternalFormat::RGBA2:
|
||||
case TextureInternalFormat::RGBA2:
|
||||
return "RGBA2";
|
||||
case TextureSizedInternalFormat::RGBA4:
|
||||
case TextureInternalFormat::RGBA4:
|
||||
return "RGBA4";
|
||||
case TextureSizedInternalFormat::RGB5A1:
|
||||
case TextureInternalFormat::RGB5A1:
|
||||
return "RGB5A1";
|
||||
case TextureSizedInternalFormat::RGBA8:
|
||||
case TextureInternalFormat::RGBA8:
|
||||
return "RGBA8";
|
||||
case TextureSizedInternalFormat::RGBA8Snorm:
|
||||
case TextureInternalFormat::RGBA8Snorm:
|
||||
return "RGBA8Snorm";
|
||||
case TextureSizedInternalFormat::RGB10A2:
|
||||
case TextureInternalFormat::RGB10A2:
|
||||
return "RGB10A2";
|
||||
case TextureSizedInternalFormat::RGB10A2UI:
|
||||
case TextureInternalFormat::RGB10A2UI:
|
||||
return "RGB10A2UI";
|
||||
case TextureSizedInternalFormat::RGBA12:
|
||||
case TextureInternalFormat::RGBA12:
|
||||
return "RGBA12";
|
||||
case TextureSizedInternalFormat::RGBA16:
|
||||
case TextureInternalFormat::RGBA16:
|
||||
return "RGBA16";
|
||||
case TextureSizedInternalFormat::SRGB8:
|
||||
case TextureInternalFormat::SRGB8:
|
||||
return "SRGB8";
|
||||
case TextureSizedInternalFormat::SRGB8Alpha8:
|
||||
case TextureInternalFormat::SRGB8Alpha8:
|
||||
return "SRGB8Alpha8";
|
||||
case TextureSizedInternalFormat::R16F:
|
||||
case TextureInternalFormat::R16F:
|
||||
return "R16F";
|
||||
case TextureSizedInternalFormat::RG16F:
|
||||
case TextureInternalFormat::RG16F:
|
||||
return "RG16F";
|
||||
case TextureSizedInternalFormat::RGB16F:
|
||||
case TextureInternalFormat::RGB16F:
|
||||
return "RGB16F";
|
||||
case TextureSizedInternalFormat::RGBA16F:
|
||||
case TextureInternalFormat::RGBA16F:
|
||||
return "RGBA16F";
|
||||
case TextureSizedInternalFormat::R32F:
|
||||
case TextureInternalFormat::R32F:
|
||||
return "R32F";
|
||||
case TextureSizedInternalFormat::RG32F:
|
||||
case TextureInternalFormat::RG32F:
|
||||
return "RG32F";
|
||||
case TextureSizedInternalFormat::RGB32F:
|
||||
case TextureInternalFormat::RGB32F:
|
||||
return "RGB32F";
|
||||
case TextureSizedInternalFormat::RGBA32F:
|
||||
case TextureInternalFormat::RGBA32F:
|
||||
return "RGBA32F";
|
||||
case TextureSizedInternalFormat::R11FG11FB10F:
|
||||
case TextureInternalFormat::R11FG11FB10F:
|
||||
return "R11FG11FB10F";
|
||||
case TextureSizedInternalFormat::RGB9E5:
|
||||
case TextureInternalFormat::RGB9E5:
|
||||
return "RGB9E5";
|
||||
case TextureSizedInternalFormat::R8I:
|
||||
case TextureInternalFormat::R8I:
|
||||
return "R8I";
|
||||
case TextureSizedInternalFormat::R8UI:
|
||||
case TextureInternalFormat::R8UI:
|
||||
return "R8UI";
|
||||
case TextureSizedInternalFormat::R16I:
|
||||
case TextureInternalFormat::R16I:
|
||||
return "R16I";
|
||||
case TextureSizedInternalFormat::R16UI:
|
||||
case TextureInternalFormat::R16UI:
|
||||
return "R16UI";
|
||||
case TextureSizedInternalFormat::R32I:
|
||||
case TextureInternalFormat::R32I:
|
||||
return "R32I";
|
||||
case TextureSizedInternalFormat::R32UI:
|
||||
case TextureInternalFormat::R32UI:
|
||||
return "R32UI";
|
||||
case TextureSizedInternalFormat::RG8I:
|
||||
case TextureInternalFormat::RG8I:
|
||||
return "RG8I";
|
||||
case TextureSizedInternalFormat::RG8UI:
|
||||
case TextureInternalFormat::RG8UI:
|
||||
return "RG8UI";
|
||||
case TextureSizedInternalFormat::RG16I:
|
||||
case TextureInternalFormat::RG16I:
|
||||
return "RG16I";
|
||||
case TextureSizedInternalFormat::RG16UI:
|
||||
case TextureInternalFormat::RG16UI:
|
||||
return "RG16UI";
|
||||
case TextureSizedInternalFormat::RG32I:
|
||||
case TextureInternalFormat::RG32I:
|
||||
return "RG32I";
|
||||
case TextureSizedInternalFormat::RG32UI:
|
||||
case TextureInternalFormat::RG32UI:
|
||||
return "RG32UI";
|
||||
case TextureSizedInternalFormat::RGB8I:
|
||||
case TextureInternalFormat::RGB8I:
|
||||
return "RGB8I";
|
||||
case TextureSizedInternalFormat::RGB8UI:
|
||||
case TextureInternalFormat::RGB8UI:
|
||||
return "RGB8UI";
|
||||
case TextureSizedInternalFormat::RGB16I:
|
||||
case TextureInternalFormat::RGB16I:
|
||||
return "RGB16I";
|
||||
case TextureSizedInternalFormat::RGB16UI:
|
||||
case TextureInternalFormat::RGB16UI:
|
||||
return "RGB16UI";
|
||||
case TextureSizedInternalFormat::RGB32I:
|
||||
case TextureInternalFormat::RGB32I:
|
||||
return "RGB32I";
|
||||
case TextureSizedInternalFormat::RGB32UI:
|
||||
case TextureInternalFormat::RGB32UI:
|
||||
return "RGB32UI";
|
||||
case TextureSizedInternalFormat::RGBA8I:
|
||||
case TextureInternalFormat::RGBA8I:
|
||||
return "RGBA8I";
|
||||
case TextureSizedInternalFormat::RGBA8UI:
|
||||
case TextureInternalFormat::RGBA8UI:
|
||||
return "RGBA8UI";
|
||||
case TextureSizedInternalFormat::RGBA16I:
|
||||
case TextureInternalFormat::RGBA16I:
|
||||
return "RGBA16I";
|
||||
case TextureSizedInternalFormat::RGBA16UI:
|
||||
case TextureInternalFormat::RGBA16UI:
|
||||
return "RGBA16UI";
|
||||
case TextureSizedInternalFormat::RGBA32I:
|
||||
case TextureInternalFormat::RGBA32I:
|
||||
return "RGBA32I";
|
||||
case TextureSizedInternalFormat::RGBA32UI:
|
||||
case TextureInternalFormat::RGBA32UI:
|
||||
return "RGBA32UI";
|
||||
case TextureInternalFormat::DepthComponent:
|
||||
return "DepthComponent";
|
||||
case TextureInternalFormat::DepthComponent16:
|
||||
return "DepthComponent16";
|
||||
case TextureInternalFormat::DepthComponent24:
|
||||
return "DepthComponent24";
|
||||
case TextureInternalFormat::DepthComponent32:
|
||||
return "DepthComponent32";
|
||||
case TextureInternalFormat::DepthComponent32F:
|
||||
return "DepthComponent32F";
|
||||
case TextureInternalFormat::DepthStencil:
|
||||
return "DepthStencil";
|
||||
case TextureInternalFormat::Depth24Stencil8:
|
||||
return "Depth24Stencil8";
|
||||
case TextureInternalFormat::Depth32FStencil8:
|
||||
return "Depth32FStencil8";
|
||||
case TextureInternalFormat::Red:
|
||||
return "Red";
|
||||
case TextureInternalFormat::RG:
|
||||
return "RG";
|
||||
case TextureInternalFormat::RGB:
|
||||
return "RGB";
|
||||
case TextureInternalFormat::RGBA:
|
||||
return "RGBA";
|
||||
default:
|
||||
return "Unknown";
|
||||
}
|
||||
@@ -223,6 +247,18 @@ namespace MobileGL {
|
||||
return "UnsignedShort5551";
|
||||
case TexturePixelDataType::UnsignedShort1555Rev:
|
||||
return "UnsignedShort1555Rev";
|
||||
case TexturePixelDataType::UnsignedInt8888:
|
||||
return "UnsignedInt8888";
|
||||
case TexturePixelDataType::UnsignedInt8888Rev:
|
||||
return "UnsignedInt8888Rev";
|
||||
case TexturePixelDataType::UnsignedInt1010102:
|
||||
return "UnsignedInt1010102";
|
||||
case TexturePixelDataType::UnsignedInt2101010Rev:
|
||||
return "UnsignedInt2101010Rev";
|
||||
case TexturePixelDataType::UnsignedInt101111Rev:
|
||||
return "UnsignedInt101111Rev";
|
||||
case TexturePixelDataType::UnsignedInt5999Rev:
|
||||
return "UnsignedInt5999Rev";
|
||||
default:
|
||||
return "Unknown";
|
||||
}
|
||||
@@ -256,6 +292,10 @@ namespace MobileGL {
|
||||
return "CubeMapNegativeZ";
|
||||
case TextureUploadTarget::ProxyCubeMap:
|
||||
return "ProxyCubeMap";
|
||||
case TextureUploadTarget::Texture2DMultisample:
|
||||
return "Texture2DMultisample";
|
||||
case TextureUploadTarget::ProxyTexture2DMultisample:
|
||||
return "ProxyTexture2DMultisample";
|
||||
default:
|
||||
return "Unknown";
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ namespace MobileGL {
|
||||
namespace MG_Util {
|
||||
String ConvertTextureTargetToString(TextureTarget target);
|
||||
String ConvertTextureInputFormatToString(TextureInputFormat format);
|
||||
String ConvertTextureSizedInternalFormatToString(TextureSizedInternalFormat internalformat);
|
||||
String ConvertTextureInternalFormatToString(TextureInternalFormat internalformat);
|
||||
String ConvertTexturePixelDataTypeToString(TexturePixelDataType type);
|
||||
String ConvertTextureUploadTargetToString(TextureUploadTarget target);
|
||||
} // namespace MG_Util
|
||||
|
||||
@@ -1,85 +1,129 @@
|
||||
#include "TextureMetrics.h"
|
||||
#include "MG_Util/Math/VectorTypes.h"
|
||||
|
||||
namespace MobileGL {
|
||||
namespace MG_Util {
|
||||
SizeT GetTexturePixelSize(TextureSizedInternalFormat internal) {
|
||||
SizeT GetTexturePixelSize(TextureInternalFormat internal) {
|
||||
switch (internal) {
|
||||
case TextureSizedInternalFormat::R8:
|
||||
case TextureSizedInternalFormat::R8Snorm:
|
||||
case TextureSizedInternalFormat::R8I:
|
||||
case TextureSizedInternalFormat::R8UI:
|
||||
case TextureInternalFormat::R8:
|
||||
case TextureInternalFormat::R8Snorm:
|
||||
case TextureInternalFormat::R8I:
|
||||
case TextureInternalFormat::R8UI:
|
||||
return 1;
|
||||
|
||||
case TextureSizedInternalFormat::R16:
|
||||
case TextureSizedInternalFormat::R16Snorm:
|
||||
case TextureSizedInternalFormat::R16I:
|
||||
case TextureSizedInternalFormat::R16UI:
|
||||
case TextureSizedInternalFormat::R16F:
|
||||
case TextureSizedInternalFormat::RG8:
|
||||
case TextureSizedInternalFormat::RG8Snorm:
|
||||
case TextureSizedInternalFormat::RG8I:
|
||||
case TextureSizedInternalFormat::RG8UI:
|
||||
case TextureInternalFormat::R16:
|
||||
case TextureInternalFormat::R16Snorm:
|
||||
case TextureInternalFormat::R16I:
|
||||
case TextureInternalFormat::R16UI:
|
||||
case TextureInternalFormat::R16F:
|
||||
case TextureInternalFormat::RG8:
|
||||
case TextureInternalFormat::RG8Snorm:
|
||||
case TextureInternalFormat::RG8I:
|
||||
case TextureInternalFormat::RG8UI:
|
||||
return 2;
|
||||
|
||||
case TextureSizedInternalFormat::R3G3B2:
|
||||
case TextureSizedInternalFormat::RGB4:
|
||||
case TextureSizedInternalFormat::RGB5:
|
||||
case TextureSizedInternalFormat::RGB8:
|
||||
case TextureSizedInternalFormat::RGB8Snorm:
|
||||
case TextureSizedInternalFormat::SRGB8:
|
||||
case TextureSizedInternalFormat::RGB8I:
|
||||
case TextureSizedInternalFormat::RGB8UI:
|
||||
case TextureInternalFormat::R3G3B2:
|
||||
case TextureInternalFormat::RGB4:
|
||||
case TextureInternalFormat::RGB5:
|
||||
case TextureInternalFormat::RGB8:
|
||||
case TextureInternalFormat::RGB8Snorm:
|
||||
case TextureInternalFormat::SRGB8:
|
||||
case TextureInternalFormat::RGB8I:
|
||||
case TextureInternalFormat::RGB8UI:
|
||||
return 3;
|
||||
|
||||
case TextureSizedInternalFormat::RGBA2:
|
||||
case TextureSizedInternalFormat::RGBA4:
|
||||
case TextureSizedInternalFormat::RGB5A1:
|
||||
case TextureSizedInternalFormat::RGBA8:
|
||||
case TextureSizedInternalFormat::RGBA8Snorm:
|
||||
case TextureSizedInternalFormat::RGBA8I:
|
||||
case TextureSizedInternalFormat::RGBA8UI:
|
||||
case TextureSizedInternalFormat::SRGB8Alpha8:
|
||||
case TextureSizedInternalFormat::RGB10A2:
|
||||
case TextureSizedInternalFormat::RGB10A2UI:
|
||||
case TextureSizedInternalFormat::R32F:
|
||||
case TextureInternalFormat::RGBA2:
|
||||
case TextureInternalFormat::RGBA4:
|
||||
case TextureInternalFormat::RGB5A1:
|
||||
case TextureInternalFormat::RGBA8:
|
||||
case TextureInternalFormat::RGBA8Snorm:
|
||||
case TextureInternalFormat::RGBA8I:
|
||||
case TextureInternalFormat::RGBA8UI:
|
||||
case TextureInternalFormat::SRGB8Alpha8:
|
||||
case TextureInternalFormat::RGB10A2:
|
||||
case TextureInternalFormat::RGB10A2UI:
|
||||
case TextureInternalFormat::R32F:
|
||||
|
||||
case TextureSizedInternalFormat::RG16:
|
||||
case TextureSizedInternalFormat::RG16Snorm:
|
||||
case TextureSizedInternalFormat::RG16I:
|
||||
case TextureSizedInternalFormat::RG16UI:
|
||||
case TextureSizedInternalFormat::RG16F:
|
||||
case TextureInternalFormat::RG16:
|
||||
case TextureInternalFormat::RG16Snorm:
|
||||
case TextureInternalFormat::RG16I:
|
||||
case TextureInternalFormat::RG16UI:
|
||||
case TextureInternalFormat::RG16F:
|
||||
return 4;
|
||||
|
||||
case TextureSizedInternalFormat::RGBA12:
|
||||
case TextureSizedInternalFormat::RGBA16:
|
||||
case TextureSizedInternalFormat::RGBA16I:
|
||||
case TextureSizedInternalFormat::RGBA16UI:
|
||||
case TextureSizedInternalFormat::RGBA16F:
|
||||
case TextureSizedInternalFormat::RG32F:
|
||||
case TextureSizedInternalFormat::RG32I:
|
||||
case TextureSizedInternalFormat::RG32UI:
|
||||
case TextureInternalFormat::RGBA12:
|
||||
case TextureInternalFormat::RGBA16:
|
||||
case TextureInternalFormat::RGBA16I:
|
||||
case TextureInternalFormat::RGBA16UI:
|
||||
case TextureInternalFormat::RGBA16F:
|
||||
case TextureInternalFormat::RG32F:
|
||||
case TextureInternalFormat::RG32I:
|
||||
case TextureInternalFormat::RG32UI:
|
||||
return 8;
|
||||
|
||||
case TextureSizedInternalFormat::RGB16F:
|
||||
case TextureSizedInternalFormat::RGB32F:
|
||||
case TextureSizedInternalFormat::RGB16I:
|
||||
case TextureSizedInternalFormat::RGB16UI:
|
||||
case TextureSizedInternalFormat::RGB32I:
|
||||
case TextureSizedInternalFormat::RGB32UI:
|
||||
case TextureInternalFormat::RGB16F:
|
||||
case TextureInternalFormat::RGB32F:
|
||||
case TextureInternalFormat::RGB16I:
|
||||
case TextureInternalFormat::RGB16UI:
|
||||
case TextureInternalFormat::RGB32I:
|
||||
case TextureInternalFormat::RGB32UI:
|
||||
return 12;
|
||||
|
||||
case TextureSizedInternalFormat::RGBA32F:
|
||||
case TextureSizedInternalFormat::RGBA32I:
|
||||
case TextureSizedInternalFormat::RGBA32UI:
|
||||
case TextureInternalFormat::RGBA32F:
|
||||
case TextureInternalFormat::RGBA32I:
|
||||
case TextureInternalFormat::RGBA32UI:
|
||||
return 16;
|
||||
|
||||
case TextureSizedInternalFormat::R11FG11FB10F:
|
||||
case TextureSizedInternalFormat::RGB9E5:
|
||||
case TextureInternalFormat::R11FG11FB10F:
|
||||
case TextureInternalFormat::RGB9E5:
|
||||
return 4;
|
||||
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
SizeT GetTexturePixelDataTypeSize(TexturePixelDataType type) {
|
||||
switch (type) {
|
||||
case TexturePixelDataType::UnsignedByte:
|
||||
case TexturePixelDataType::Byte:
|
||||
case TexturePixelDataType::UnsignedByte332:
|
||||
case TexturePixelDataType::UnsignedByte233Rev:
|
||||
return 1;
|
||||
case TexturePixelDataType::UnsignedShort:
|
||||
case TexturePixelDataType::Short:
|
||||
case TexturePixelDataType::UnsignedShort565:
|
||||
case TexturePixelDataType::UnsignedShort565Rev:
|
||||
case TexturePixelDataType::UnsignedShort4444:
|
||||
case TexturePixelDataType::UnsignedShort4444Rev:
|
||||
case TexturePixelDataType::UnsignedShort5551:
|
||||
case TexturePixelDataType::UnsignedShort1555Rev:
|
||||
return 2;
|
||||
case TexturePixelDataType::UnsignedInt:
|
||||
case TexturePixelDataType::Int:
|
||||
case TexturePixelDataType::Float:
|
||||
case TexturePixelDataType::UnsignedInt8888:
|
||||
case TexturePixelDataType::UnsignedInt8888Rev:
|
||||
case TexturePixelDataType::UnsignedInt1010102:
|
||||
case TexturePixelDataType::UnsignedInt2101010Rev:
|
||||
case TexturePixelDataType::UnsignedInt101111Rev:
|
||||
case TexturePixelDataType::UnsignedInt5999Rev:
|
||||
return 4;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
SizeT CalculateTextureImageSize(TextureInternalFormat internalFormat, TexturePixelDataType pixelDataType,
|
||||
IntVec3 size) {
|
||||
SizeT pixelSize = GetTexturePixelSize(internalFormat);
|
||||
if (pixelSize == 0) return 0;
|
||||
|
||||
SizeT dataTypeSize = GetTexturePixelDataTypeSize(pixelDataType);
|
||||
if (dataTypeSize == 0) return 0;
|
||||
|
||||
return pixelSize * dataTypeSize * size.x() * size.y() * size.z();
|
||||
}
|
||||
|
||||
} // namespace MG_Util
|
||||
} // namespace MobileGL
|
||||
|
||||
@@ -4,6 +4,9 @@
|
||||
|
||||
namespace MobileGL {
|
||||
namespace MG_Util {
|
||||
SizeT GetTexturePixelSize(TextureSizedInternalFormat internal);
|
||||
}
|
||||
SizeT GetTexturePixelSize(TextureInternalFormat internal);
|
||||
SizeT GetTexturePixelDataTypeSize(TexturePixelDataType type);
|
||||
SizeT CalculateTextureImageSize(TextureInternalFormat internalFormat, TexturePixelDataType pixelDataType,
|
||||
IntVec3 size);
|
||||
} // namespace MG_Util
|
||||
} // namespace MobileGL
|
||||
|
||||
Reference in New Issue
Block a user