[Feat|Fix] (MG_Impl/Texture): Implement TexImage2D & related stuff.

This commit is contained in:
BZLZHH
2025-08-14 18:32:37 +08:00
parent f713a3785b
commit 675ee4915b
16 changed files with 744 additions and 263 deletions
@@ -68,130 +68,154 @@ namespace MobileGL {
}
}
GLenum ConvertTextureSizedInternalFormatToGLEnum(TextureSizedInternalFormat format) {
GLenum ConvertTextureInternalFormatToGLEnum(TextureInternalFormat format) {
switch (format) {
case TextureSizedInternalFormat::R8:
case TextureInternalFormat::R8:
return GL_R8;
case TextureSizedInternalFormat::R8Snorm:
case TextureInternalFormat::R8Snorm:
return GL_R8_SNORM;
case TextureSizedInternalFormat::R16:
case TextureInternalFormat::R16:
return GL_R16;
case TextureSizedInternalFormat::R16Snorm:
case TextureInternalFormat::R16Snorm:
return GL_R16_SNORM;
case TextureSizedInternalFormat::RG8:
case TextureInternalFormat::RG8:
return GL_RG8;
case TextureSizedInternalFormat::RG8Snorm:
case TextureInternalFormat::RG8Snorm:
return GL_RG8_SNORM;
case TextureSizedInternalFormat::RG16:
case TextureInternalFormat::RG16:
return GL_RG16;
case TextureSizedInternalFormat::RG16Snorm:
case TextureInternalFormat::RG16Snorm:
return GL_RG16_SNORM;
case TextureSizedInternalFormat::R3G3B2:
case TextureInternalFormat::R3G3B2:
return GL_R3_G3_B2;
case TextureSizedInternalFormat::RGB4:
case TextureInternalFormat::RGB4:
return GL_RGB4;
case TextureSizedInternalFormat::RGB5:
case TextureInternalFormat::RGB5:
return GL_RGB5;
case TextureSizedInternalFormat::RGB8:
case TextureInternalFormat::RGB8:
return GL_RGB8;
case TextureSizedInternalFormat::RGB8Snorm:
case TextureInternalFormat::RGB8Snorm:
return GL_RGB8_SNORM;
case TextureSizedInternalFormat::RGB10:
case TextureInternalFormat::RGB10:
return GL_RGB10;
case TextureSizedInternalFormat::RGB12:
case TextureInternalFormat::RGB12:
return GL_RGB12;
case TextureSizedInternalFormat::RGB16Snorm:
case TextureInternalFormat::RGB16Snorm:
return GL_RGB16_SNORM;
case TextureSizedInternalFormat::RGBA2:
case TextureInternalFormat::RGBA2:
return GL_RGBA2;
case TextureSizedInternalFormat::RGBA4:
case TextureInternalFormat::RGBA4:
return GL_RGBA4;
case TextureSizedInternalFormat::RGB5A1:
case TextureInternalFormat::RGB5A1:
return GL_RGB5_A1;
case TextureSizedInternalFormat::RGBA8:
case TextureInternalFormat::RGBA8:
return GL_RGBA8;
case TextureSizedInternalFormat::RGBA8Snorm:
case TextureInternalFormat::RGBA8Snorm:
return GL_RGBA8_SNORM;
case TextureSizedInternalFormat::RGB10A2:
case TextureInternalFormat::RGB10A2:
return GL_RGB10_A2;
case TextureSizedInternalFormat::RGB10A2UI:
case TextureInternalFormat::RGB10A2UI:
return GL_RGB10_A2UI;
case TextureSizedInternalFormat::RGBA12:
case TextureInternalFormat::RGBA12:
return GL_RGBA12;
case TextureSizedInternalFormat::RGBA16:
case TextureInternalFormat::RGBA16:
return GL_RGBA16;
case TextureSizedInternalFormat::SRGB8:
case TextureInternalFormat::SRGB8:
return GL_SRGB8;
case TextureSizedInternalFormat::SRGB8Alpha8:
case TextureInternalFormat::SRGB8Alpha8:
return GL_SRGB8_ALPHA8;
case TextureSizedInternalFormat::R16F:
case TextureInternalFormat::R16F:
return GL_R16F;
case TextureSizedInternalFormat::RG16F:
case TextureInternalFormat::RG16F:
return GL_RG16F;
case TextureSizedInternalFormat::RGB16F:
case TextureInternalFormat::RGB16F:
return GL_RGB16F;
case TextureSizedInternalFormat::RGBA16F:
case TextureInternalFormat::RGBA16F:
return GL_RGBA16F;
case TextureSizedInternalFormat::R32F:
case TextureInternalFormat::R32F:
return GL_R32F;
case TextureSizedInternalFormat::RG32F:
case TextureInternalFormat::RG32F:
return GL_RG32F;
case TextureSizedInternalFormat::RGB32F:
case TextureInternalFormat::RGB32F:
return GL_RGB32F;
case TextureSizedInternalFormat::RGBA32F:
case TextureInternalFormat::RGBA32F:
return GL_RGBA32F;
case TextureSizedInternalFormat::R11FG11FB10F:
case TextureInternalFormat::R11FG11FB10F:
return GL_R11F_G11F_B10F;
case TextureSizedInternalFormat::RGB9E5:
case TextureInternalFormat::RGB9E5:
return GL_RGB9_E5;
case TextureSizedInternalFormat::R8I:
case TextureInternalFormat::R8I:
return GL_R8I;
case TextureSizedInternalFormat::R8UI:
case TextureInternalFormat::R8UI:
return GL_R8UI;
case TextureSizedInternalFormat::R16I:
case TextureInternalFormat::R16I:
return GL_R16I;
case TextureSizedInternalFormat::R16UI:
case TextureInternalFormat::R16UI:
return GL_R16UI;
case TextureSizedInternalFormat::R32I:
case TextureInternalFormat::R32I:
return GL_R32I;
case TextureSizedInternalFormat::R32UI:
case TextureInternalFormat::R32UI:
return GL_R32UI;
case TextureSizedInternalFormat::RG8I:
case TextureInternalFormat::RG8I:
return GL_RG8I;
case TextureSizedInternalFormat::RG8UI:
case TextureInternalFormat::RG8UI:
return GL_RG8UI;
case TextureSizedInternalFormat::RG16I:
case TextureInternalFormat::RG16I:
return GL_RG16I;
case TextureSizedInternalFormat::RG16UI:
case TextureInternalFormat::RG16UI:
return GL_RG16UI;
case TextureSizedInternalFormat::RG32I:
case TextureInternalFormat::RG32I:
return GL_RG32I;
case TextureSizedInternalFormat::RG32UI:
case TextureInternalFormat::RG32UI:
return GL_RG32UI;
case TextureSizedInternalFormat::RGB8I:
case TextureInternalFormat::RGB8I:
return GL_RGB8I;
case TextureSizedInternalFormat::RGB8UI:
case TextureInternalFormat::RGB8UI:
return GL_RGB8UI;
case TextureSizedInternalFormat::RGB16I:
case TextureInternalFormat::RGB16I:
return GL_RGB16I;
case TextureSizedInternalFormat::RGB16UI:
case TextureInternalFormat::RGB16UI:
return GL_RGB16UI;
case TextureSizedInternalFormat::RGB32I:
case TextureInternalFormat::RGB32I:
return GL_RGB32I;
case TextureSizedInternalFormat::RGB32UI:
case TextureInternalFormat::RGB32UI:
return GL_RGB32UI;
case TextureSizedInternalFormat::RGBA8I:
case TextureInternalFormat::RGBA8I:
return GL_RGBA8I;
case TextureSizedInternalFormat::RGBA8UI:
case TextureInternalFormat::RGBA8UI:
return GL_RGBA8UI;
case TextureSizedInternalFormat::RGBA16I:
case TextureInternalFormat::RGBA16I:
return GL_RGBA16I;
case TextureSizedInternalFormat::RGBA16UI:
case TextureInternalFormat::RGBA16UI:
return GL_RGBA16UI;
case TextureSizedInternalFormat::RGBA32I:
case TextureInternalFormat::RGBA32I:
return GL_RGBA32I;
case TextureSizedInternalFormat::RGBA32UI:
case TextureInternalFormat::RGBA32UI:
return GL_RGBA32UI;
case TextureInternalFormat::DepthComponent:
return GL_DEPTH_COMPONENT;
case TextureInternalFormat::DepthComponent16:
return GL_DEPTH_COMPONENT16;
case TextureInternalFormat::DepthComponent24:
return GL_DEPTH_COMPONENT24;
case TextureInternalFormat::DepthComponent32F:
return GL_DEPTH_COMPONENT32F;
case TextureInternalFormat::Depth24Stencil8:
return GL_DEPTH24_STENCIL8;
case TextureInternalFormat::Depth32FStencil8:
return GL_DEPTH32F_STENCIL8;
case TextureInternalFormat::DepthComponent32:
return GL_DEPTH_COMPONENT32;
case TextureInternalFormat::DepthStencil:
return GL_DEPTH_STENCIL;
case TextureInternalFormat::Red:
return GL_RED;
case TextureInternalFormat::RG:
return GL_RG;
case TextureInternalFormat::RGB:
return GL_RGB;
case TextureInternalFormat::RGBA:
return GL_RGBA;
default:
return GL_UNKNOWN_MGL;
}
@@ -233,6 +257,12 @@ namespace MobileGL {
return GL_UNSIGNED_INT_8_8_8_8_REV;
case TexturePixelDataType::UnsignedInt1010102:
return GL_UNSIGNED_INT_10_10_10_2;
case TexturePixelDataType::UnsignedInt2101010Rev:
return GL_UNSIGNED_INT_2_10_10_10_REV;
case TexturePixelDataType::UnsignedInt101111Rev:
return GL_UNSIGNED_INT_10F_11F_11F_REV;
case TexturePixelDataType::UnsignedInt5999Rev:
return GL_UNSIGNED_INT_5_9_9_9_REV;
default:
return GL_UNKNOWN_MGL;
}
@@ -266,6 +296,10 @@ namespace MobileGL {
return GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
case TextureUploadTarget::ProxyCubeMap:
return GL_PROXY_TEXTURE_CUBE_MAP;
case TextureUploadTarget::Texture2DMultisample:
return GL_TEXTURE_2D_MULTISAMPLE;
case TextureUploadTarget::ProxyTexture2DMultisample:
return GL_PROXY_TEXTURE_2D_MULTISAMPLE;
default:
return GL_UNKNOWN_MGL;
}