diff --git a/MobileGL/MG_Impl/GLImpl/Exporting/Definitions.cpp b/MobileGL/MG_Impl/GLImpl/Exporting/Definitions.cpp index 2a2dc25d..43e6b6fd 100644 --- a/MobileGL/MG_Impl/GLImpl/Exporting/Definitions.cpp +++ b/MobileGL/MG_Impl/GLImpl/Exporting/Definitions.cpp @@ -424,7 +424,7 @@ DECLARE_GL_FUNCTION_HEAD(void, DrawRangeElementsBaseVertex, GLenum mode, GLuint DECLARE_GL_FUNCTION_HEAD(void, DrawElementsInstancedBaseVertex, GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount, GLint basevertex) DECLARE_GL_FUNCTION_END_NO_RETURN(void, DrawElementsInstancedBaseVertex, mode, count, type, indices, instancecount, basevertex) DECLARE_GL_FUNCTION_HEAD(void, FramebufferTexture, GLenum target, GLenum attachment, GLuint texture, GLint level) DECLARE_GL_FUNCTION_END_NO_RETURN(void, FramebufferTexture, target, attachment, texture, level) DECLARE_GL_FUNCTION_STUB_HEAD(void, PrimitiveBoundingBox, GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) DECLARE_GL_FUNCTION_STUB_END_NO_RETURN(void, PrimitiveBoundingBox, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW) -DECLARE_GL_FUNCTION_STUB_HEAD(GLenum, GetGraphicsResetStatus) DECLARE_GL_FUNCTION_STUB_END(GLenum, GetGraphicsResetStatus) +DECLARE_GL_FUNCTION_HEAD(GLenum, GetGraphicsResetStatus) DECLARE_GL_FUNCTION_END(GLenum, GetGraphicsResetStatus) DECLARE_GL_FUNCTION_STUB_HEAD(void, ReadnPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data) DECLARE_GL_FUNCTION_STUB_END_NO_RETURN(void, ReadnPixels, x, y, width, height, format, type, bufSize, data) DECLARE_GL_FUNCTION_STUB_HEAD(void, GetnUniformfv, GLuint program, GLint location, GLsizei bufSize, GLfloat* params) DECLARE_GL_FUNCTION_STUB_END_NO_RETURN(void, GetnUniformfv, program, location, bufSize, params) DECLARE_GL_FUNCTION_STUB_HEAD(void, GetnUniformiv, GLuint program, GLint location, GLsizei bufSize, GLint* params) DECLARE_GL_FUNCTION_STUB_END_NO_RETURN(void, GetnUniformiv, program, location, bufSize, params) diff --git a/MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.cpp b/MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.cpp index 3bf5ec80..74eac404 100644 --- a/MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.cpp +++ b/MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.cpp @@ -1996,4 +1996,12 @@ namespace MobileGL::MG_Impl::GLImpl { } return MG_Util::ConvertErrorCodeToGLEnum(error->get()->code); } + + GLenum GetGraphicsResetStatus() { + // MobileGL does not implement robustness reset notification, so report GL_NO_ERROR + // ("no reset detected"). Returning the generic stub's (GLenum)1 makes dEQP read a lost + // device after every case (gl3cTestPackages.cpp:121) and, under the default + // --deqp-terminate-on-device-lost=enable, tear the whole CTS run down. + return GL_NO_ERROR; + } } // namespace MobileGL::MG_Impl::GLImpl diff --git a/MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.h b/MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.h index 4289e0c7..fa8dc1d7 100644 --- a/MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.h +++ b/MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.h @@ -21,4 +21,5 @@ namespace MobileGL::MG_Impl::GLImpl { void GetIntegeri_v(GLenum target, GLuint index, GLint* data); void GetInteger64i_v(GLenum target, GLuint index, GLint64* data); GLenum GetError(); + GLenum GetGraphicsResetStatus(); } // namespace MobileGL::MG_Impl::GLImpl