mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-08 04:08:32 +09:00
[Fix] (Diligent/PSO): Miscellaneous fix.
This commit is contained in:
@@ -465,7 +465,7 @@ void ProgramState::CleanupShaders_() {
|
||||
}
|
||||
if (!inUse) {
|
||||
MG_Util::Debug::LogD("MG_State: Program: CleanupShaders_ deleting shader %u", it->first);
|
||||
freeShaderIds_.insert(it->first);
|
||||
// freeShaderIds_.insert(it->first);
|
||||
it = shaders_.erase(it);
|
||||
continue;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user