[Optimization] (MG_Backend/DirectGLES): optimize BackendTextureBindingProtector usage

This commit is contained in:
2025-12-11 20:38:09 +08:00
parent 91b04f6995
commit 6a9738a7c5
3 changed files with 17 additions and 1 deletions
+1
View File
@@ -33,6 +33,7 @@
#include <string_view>
#include <unordered_map>
#include <mutex>
#include <bitset>
// Include FastSTL
#include <FastSTL/UnorderedMap.h>