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[Fix] (MG_Util/ShaderTranspiler): rename "sampler" in parameter name to avoid driver compiler issues
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@@ -185,6 +185,7 @@ set(SOURCE_FILES
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MobileGL/MG_Util/ShaderTranspiler/glslang/TMglGlslIoResolver.cpp
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MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/FlattenInterfaceStructPass.cpp
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MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/EliminateFloatEqualsZeroPass.cpp
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MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/RenameSamplerFunctionParameterPass.cpp
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MobileGL/MG_Util/BackendLoaders/OpenGL/Loader.cpp
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MobileGL/MG_Util/BackendLoaders/Vulkan/Loader.cpp
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