[Fix] (MG_Util/ShaderTranspiler): rename "sampler" in parameter name to avoid driver compiler issues

This commit is contained in:
2026-06-30 22:31:49 +08:00
parent 5b116696f0
commit 6c7c5a1bc7
15 changed files with 345 additions and 16 deletions
+1
View File
@@ -185,6 +185,7 @@ set(SOURCE_FILES
MobileGL/MG_Util/ShaderTranspiler/glslang/TMglGlslIoResolver.cpp
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/FlattenInterfaceStructPass.cpp
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/EliminateFloatEqualsZeroPass.cpp
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/RenameSamplerFunctionParameterPass.cpp
MobileGL/MG_Util/BackendLoaders/OpenGL/Loader.cpp
MobileGL/MG_Util/BackendLoaders/Vulkan/Loader.cpp