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[Chore, Docs] (...): drop the archived notes and move the skill under tools
- the archive freeze rule goes with the directory - code comments lose citations to the removed notes
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@@ -1439,7 +1439,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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// (BlitDepthAcrossFormats, shared with the monolith arm) has no flip either. Both
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// decline by name, each under its OWN once-site (review round 2: one site covered both,
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// so after the first X decline a cross-format Y decline logged nothing); §6 in
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// docs/archive/notes/p7/magma-b2.md carries them. These are declines of a LEGAL blit - GL would
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// the phase notes carries them. These are declines of a LEGAL blit - GL would
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// raise no error here - so the INVALID_OPERATION is rule I (a)'s named refusal, not
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// GL's answer.
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const Bool mirrorX = (spanX < 0) != (dstSpanX < 0);
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@@ -1715,7 +1715,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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// so a shader decline (a stencil aspect without VK_EXT_shader_stencil_export, a format
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// that is not SAMPLED_IMAGE + DEPTH_STENCIL_ATTACHMENT, a failed pipeline create -
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// WireMultisampleResolve.cpp) that lands on the render pass is the resolve most likely
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// to read back as zeroes with no GL error. A recorded debt (docs/archive/notes/p7/g5-msrbo.md §4).
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// to read back as zeroes with no GL error. A recorded debt (§4).
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if (resolvedByShader) {
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MGLOG_I_ONCE("DirectVulkan::ResolveWireDepthStencil: resolved by the shader pass "
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"(prefer-shader=%d, render-pass arm available=%d)",
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