[Chore] (MG_Backend/DirectVulkan): get rid of more junk

This commit is contained in:
2026-02-25 12:46:47 +08:00
parent b4be1292b8
commit 6e7907f183
3 changed files with 7 additions and 633 deletions
@@ -310,8 +310,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
const auto& clearColor = MG_State::pGLContext->GetClearColor();
const auto clearDepth = MG_State::pGLContext->GetClearDepth();
const auto clearStencil = static_cast<Uint32>(MG_State::pGLContext->GetClearStencil());
pVulkanRenderer->RequestClear(mask, clearColor, clearDepth, clearStencil, drawFboExternalIndex,
isDefaultFboTarget);
pVulkanRenderer->QueueClearRequest(mask, clearColor, clearDepth, clearStencil,
drawFboExternalIndex,
isDefaultFboTarget);
}
void DrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices) {
@@ -422,35 +423,6 @@ namespace MobileGL::MG_Backend::DirectVulkan {
void BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1,
GLint dstY1, GLbitfield mask, GLenum filter) {
MOBILEGL_ASSERT(pVulkanRenderer, "DirectVulkan::BlitFramebuffer called with null VulkanRenderer");
MOBILEGL_ASSERT(MG_State::pGLContext, "DirectVulkan::BlitFramebuffer called with null GL context");
const auto& readFboSlot = MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Read);
const auto& drawFboSlot = MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw);
const auto readFbo = readFboSlot.GetBoundObject();
const auto drawFbo = drawFboSlot.GetBoundObject();
const auto defaultFboInfo = MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo;
const auto defaultFbo = defaultFboInfo ? defaultFboInfo->defaultFBO : nullptr;
const Bool readIsDefault = (readFbo == defaultFbo) || (readFbo == nullptr && defaultFbo != nullptr);
const Bool drawIsDefault = (drawFbo == defaultFbo) || (drawFbo == nullptr && defaultFbo != nullptr);
Uint readFboExternalIndex = 0;
if (readFbo) {
readFboExternalIndex = readFbo->GetExternalIndex();
} else if (defaultFbo) {
readFboExternalIndex = defaultFbo->GetExternalIndex();
}
Uint drawFboExternalIndex = 0;
if (drawFbo) {
drawFboExternalIndex = drawFbo->GetExternalIndex();
} else if (defaultFbo) {
drawFboExternalIndex = defaultFbo->GetExternalIndex();
}
pVulkanRenderer->BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter,
readFboExternalIndex, drawFboExternalIndex, readIsDefault, drawIsDefault);
}
void Present() {