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[Fix] (MG_Impl, MG_State, MG_Backend, MG_Util): Do source audit by Codex.
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@@ -87,6 +87,7 @@ namespace MobileGL {
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EGLContextHandle GetCurrentContext() const;
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EGLDisplayHandle GetCurrentDisplay() const;
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EGLSurfaceHandle GetCurrentSurface(EGLint readdraw) const;
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Bool IsDoubleBufferedSurface(EGLSurfaceHandle surface) const;
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// Sync
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EGLSyncHandle CreateSync(EGLDisplayHandle display, EGLenum type, const EGLAttrib* attribList);
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