[Fix] (MG_Backend/DirectVulkan): hook up TextureManager to TextureEnumConverter

This commit is contained in:
2026-03-03 13:30:33 +08:00
parent fc3a7cd5f1
commit 7687c19b33
3 changed files with 3 additions and 22 deletions
@@ -100,7 +100,6 @@ private:
SizeT& outByteSize,
Uint32& outMipLevelCount);
static Uint32 GetUploadMipLevelCount(const MG_State::GLState::TextureObjectMipmap& texture, TextureUploadTarget target);
static VkFormat GetVkFormat(TextureInternalFormat format);
static VkImageAspectFlags GetAspectMaskForFormat(VkFormat format);
VkDevice m_device = VK_NULL_HANDLE;