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https://github.com/MobileGL-Dev/MobileGL
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[Fix, Test] (ShaderTranspiler, WGL, TraceReplay): remove subgroup pack quirks and tune iterationRP
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@@ -128,11 +128,6 @@ namespace MobileGL::MG_Config {
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// explicitly request a core profile via EGL_CONTEXT_OPENGL_PROFILE_MASK / a >=3.1
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// version request.
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Bool RelaxedSemantics = false;
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// MOBILEGL_QUIRK_SUBGROUP_PREFIX_SCAN: overrides the shader-source quirk that rewrites
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// recognized subgroup reductions when narrow Vulkan subgroups overflow fixed scratch
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// arrays, or when Qualcomm subgroups are wider than the captured 32-lane model (see
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// ShaderSourceProcessor's quirk registry).
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QuirkOverride SubgroupPrefixScanQuirk = QuirkOverride::Auto;
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// MOBILEGL_MAGMA_DISABLE_BLENDED_DEPTH_WRITE: overrides the DirectVulkan quirk that
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// strips depth writes from accumulation-blended pipelines (MIN/MAX or additive
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// ONE+ONE - the multi-pass depth-equality signature) on drivers without
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