[Fix, Test] (ShaderTranspiler, WGL, TraceReplay): remove subgroup pack quirks and tune iterationRP

This commit is contained in:
2026-08-17 01:55:17 -04:00
parent 0ecfdff4e7
commit 7769156cfc
10 changed files with 14 additions and 1016 deletions
+2 -2
View File
@@ -33,13 +33,13 @@ namespace MobileGL {
std::string GetThreadName() {
char buffer[64] = {0};
#if defined(_WIN32) && !defined(__MINGW32__)
#if defined(_WIN32)
PWSTR desc = nullptr;
if (SUCCEEDED(GetThreadDescription(GetCurrentThread(), &desc))) {
WideCharToMultiByte(CP_UTF8, 0, desc, -1, buffer, sizeof(buffer), nullptr, nullptr);
LocalFree(desc);
}
#elif defined(__ANDROID__) || defined(__linux__) || defined(__APPLE__) || defined(__MINGW32__)
#elif defined(__ANDROID__) || defined(__linux__) || defined(__APPLE__)
pthread_getname_np(pthread_self(), buffer, sizeof(buffer));
#endif
return buffer[0] ? buffer : "UnknownThread";