diff --git a/MobileGL/MG_Util/Texture/TextureFormatProcessor.cpp b/MobileGL/MG_Util/Texture/TextureFormatProcessor.cpp index ca47a601..0a94bef0 100644 --- a/MobileGL/MG_Util/Texture/TextureFormatProcessor.cpp +++ b/MobileGL/MG_Util/Texture/TextureFormatProcessor.cpp @@ -338,9 +338,6 @@ namespace MobileGL::MG_Util::TextureFormatProcessor { break; // Depth Stencil - case GL_DEPTH24_STENCIL8: - *outType = GL_UNSIGNED_INT_24_8; - break; case GL_DEPTH32F_STENCIL8: *outType = GL_FLOAT_32_UNSIGNED_INT_24_8_REV; break;