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[Chore] (MG_Util): Always skip patch string when == 0 for Version.
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@@ -233,7 +233,7 @@ namespace MobileGL {
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Bool shouldShowPatch = true;
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Bool shouldShowPatch = true;
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if (fmt.autoPatch) {
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if (fmt.autoPatch) {
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shouldShowPatch = (Patch != 0) || (Type != VersionType::Release);
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shouldShowPatch = (Patch != 0);
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}
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}
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if (shouldShowPatch) {
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if (shouldShowPatch) {
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