[Feat] (MG_State/TextureState): Add resource version for texture params.

This commit is contained in:
BZLZHH
2026-02-03 00:15:50 +08:00
parent 653ca9ea74
commit 7daa69cf73
2 changed files with 31 additions and 14 deletions
@@ -17,7 +17,7 @@
namespace MobileGL {
namespace MG_State {
namespace GLState {
enum class TextureDirtyBit: Uint8 {
enum class TextureDirtyBit : Uint8 {
None = 0,
StorageDirtyBit = 1 << 0, // refers to mipmap or TexBuffer according to tex type
ParamDirtyBit = 1 << 1
@@ -47,8 +47,9 @@ namespace MobileGL {
virtual const UintVec2& GetLevelRange() const = 0;
virtual void SetBaseLevel(Uint baseLevel) = 0;
virtual void SetMaxLevel(Uint maxLevel) = 0;
virtual bool IsDirty() const = 0;
virtual bool CheckDirtyBit(TextureDirtyBit bit) const = 0;
virtual Bool IsDirty() const = 0;
virtual Bool CheckDirtyBit(TextureDirtyBit bit) const = 0;
virtual Uint16 GetTextureParamsVersion() const = 0;
protected:
virtual Uint GetIndexOfTextureUploadTarget(TextureUploadTarget target) const = 0;
@@ -75,8 +76,9 @@ namespace MobileGL {
const UintVec2& GetLevelRange() const override;
void SetBaseLevel(Uint baseLevel) override;
void SetMaxLevel(Uint maxLevel) override;
bool IsDirty() const override;
bool CheckDirtyBit(TextureDirtyBit bit) const override;
Bool IsDirty() const override;
Bool CheckDirtyBit(TextureDirtyBit bit) const override;
Uint16 GetTextureParamsVersion() const override;
virtual void ClearAllStorageDirtyBit() = 0;
protected:
@@ -88,6 +90,7 @@ namespace MobileGL {
Vec4<TextureSwizzleParam> m_swizzleParams = {TextureSwizzleParam::Red, TextureSwizzleParam::Green,
TextureSwizzleParam::Blue, TextureSwizzleParam::Alpha};
UintVec2 m_levelRange = {0, 1000};
Uint16 m_textureParamsVersion = 0;
Flags<TextureDirtyBit> m_dirtyBit = TextureDirtyBit::None;
};
@@ -105,8 +108,9 @@ namespace MobileGL {
virtual void AllocateStorage(TextureUploadTarget uploadTarget, Uint mipmapLevel, MipmapInput input) = 0;
virtual void UpdateMipmapSubData(TextureUploadTarget uploadTarget, Uint mipmapLevel, DataPtr input) = 0;
virtual void* MapMipmapData(TextureUploadTarget uploadTarget, Uint mipmapLevel) = 0;
virtual void MarkStorageDirty(TextureUploadTarget uploadTarget, Uint mipmapLevel, bool dirty = true) = 0;
virtual bool IsStorageDirty(TextureUploadTarget uploadTarget, Uint mipmapLevel) const = 0;
virtual void MarkStorageDirty(TextureUploadTarget uploadTarget, Uint mipmapLevel,
Bool dirty = true) = 0;
virtual Bool IsStorageDirty(TextureUploadTarget uploadTarget, Uint mipmapLevel) const = 0;
};
class TextureObjectWithOneMipmap : public TextureObjectMipmap {
@@ -121,8 +125,8 @@ namespace MobileGL {
void AllocateStorage(TextureUploadTarget uploadTarget, Uint mipmapLevel, MipmapInput input) override;
void UpdateMipmapSubData(TextureUploadTarget uploadTarget, Uint mipmapLevel, DataPtr input) override;
void* MapMipmapData(TextureUploadTarget uploadTarget, Uint mipmapLevel) override;
void MarkStorageDirty(TextureUploadTarget uploadTarget, Uint mipmapLevel, bool dirty) override;
bool IsStorageDirty(TextureUploadTarget uploadTarget, Uint mipmapLevel) const override;
void MarkStorageDirty(TextureUploadTarget uploadTarget, Uint mipmapLevel, Bool dirty) override;
Bool IsStorageDirty(TextureUploadTarget uploadTarget, Uint mipmapLevel) const override;
void ClearAllStorageDirtyBit() override;
IntVec3 GetBaseSize() const override;