[Refactor] (Android plugin): unify renderer APK with Plugin V2 DSL

This commit is contained in:
2026-07-14 23:37:21 -04:00
parent 15580ff6a6
commit 7ebaf43282
11 changed files with 425 additions and 253 deletions
+6
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@@ -154,6 +154,12 @@ MobileGL supports runtime configuration via environment variables.
| Variable | Description | Allowed Values | Default |
|-------------------------|--------------------------------------------------|--------------------------------------|----------------|
| `MOBILEGL_BACKEND_TYPE` | Select active backend implementation at startup. | `DirectGLES`, `DirectVulkan` | `DirectGLES` |
| `MOBILEGL_DISABLE_TIMERQUERY` | Disable GPU timer-query exposure and use. | `0`, `1` | `0` |
| `MOBILEGL_USE_ANGLE` | Load ANGLE EGL/GLES libraries. | `0`, `1` | `0` |
| `MOBILEGL_DISABLE_SUBGROUP` | Disable Vulkan shader subgroup support. | `0`, `1` | `0` |
| `MOBILEGL_MAGMA_R11G11B10F_FALLBACK` | Use Magma's R11G11B10F format fallback. | `0`, `1` | `0` |
| `MOBILEGL_MAGMA_FRAMESINFLIGHT` | Set Magma frames in flight. | Integer `1``64` | `3` |
| `MOBILEGL_AVOID_SAMPLER_MIPMAP_MIN_FILTER` | Avoid sampler mipmap minification filters. | `0`, `1` | `0` |
| `VK_ICD_FILENAMES` | Select the Vulkan ICD used by the Vulkan loader. | Path to an ICD JSON file | Loader default |
## Notice