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[Docs] (docs/Disaggregated, docs/MobileVA, docs/Performance, MG_Impl/Pipe, MG_IntegrationTest/Scenarios, MG_State/GLState, MG_Test/Buffer, MG_Test/Wire, scripts/ci): name the renderer's new files
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@@ -66,7 +66,7 @@ prose is why that map reads the way it does.
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WHAT THE SAME PACKAGE RETIRED, so the numbers above can be checked: StagedShadow.h:115 and
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StagedTextureStore.h:344 now call SessionFail, and the three Magma wire funnels
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(WireFramebuffer.inc, UniformManager.cpp, WireDraw.inc) - through which all fifteen `@P7`
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(WireFramebuffer.cpp, UniformManager.cpp, WireDraw.cpp) - through which all fifteen `@P7`
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refusals die - go through MG_Pipe's MGPipeSessionFail seam. Those fifteen are now visible to
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every consumer of the funnel: a SessionFault frame for the peer, a SessionFaultCount() for exit
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gate S8, and a family word that FatalFamilies.def projects.
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@@ -85,7 +85,7 @@ MAGMA_INPROC_ONLY = ("MagmaRunAheadScenario.", "MagmaWireCacheScenario.", "Descr
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# P7 wave 2-B2: THE SANCTIONED ASYMMETRY THAT IS NOT INPROC-ONLY - these exist on split AND
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# spawn and cannot exist on tcp. Every MGITEST_MAGMA_FORCE_* knob is read BY THE SERVER
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# (WireFramebuffer.inc's getenv readers run on the apply thread), and a ctest ENVIRONMENT
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# (WireFramebuffer.cpp's getenv readers run on the apply thread), and a ctest ENVIRONMENT
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# property only reaches the process ctest starts, the CLIENT. Under inproc the server is a
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# thread of that process and under spawn ServerSpawn.cpp copies ::environ into the child, so
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# both see it; under tcp the server is the LANE-WIDE TcpServer.Start fixture, started once from
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