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[Chore] (MG_Backend/DirectGLES): adjust some log severity
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@@ -264,7 +264,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
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// 4. Mipmap levels changed
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// 4. Mipmap levels changed
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if (!stateTextureObject->IsComplete()) {
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if (!stateTextureObject->IsComplete()) {
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MGLOG_E("Texture object with ID: %u is not complete, skipping sync.", m_backendTextureId);
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MGLOG_D("Texture object with ID: %u is not complete, skipping sync.", m_backendTextureId);
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return;
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return;
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}
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}
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