mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-11 13:48:30 +09:00
[Fix] (MG_Util/Converters): fix incorrectly converted GL_TEXTURE_SWIZZLE_* pnames
This commit is contained in:
@@ -402,5 +402,20 @@ namespace MobileGL {
|
||||
return TextureSwizzleParam::Unknown;
|
||||
}
|
||||
}
|
||||
|
||||
TextureSwizzleParam ConvertGLEnumPnameToTextureSwizzleParam(GLenum v) {
|
||||
switch (v) {
|
||||
case GL_TEXTURE_SWIZZLE_R:
|
||||
return TextureSwizzleParam::Red;
|
||||
case GL_TEXTURE_SWIZZLE_G:
|
||||
return TextureSwizzleParam::Green;
|
||||
case GL_TEXTURE_SWIZZLE_B:
|
||||
return TextureSwizzleParam::Blue;
|
||||
case GL_TEXTURE_SWIZZLE_A:
|
||||
return TextureSwizzleParam::Alpha;
|
||||
default:
|
||||
return TextureSwizzleParam::Unknown;
|
||||
}
|
||||
}
|
||||
} // namespace MG_Util
|
||||
} // namespace MobileGL
|
||||
@@ -15,5 +15,6 @@ namespace MobileGL {
|
||||
SamplerCompareMode ConvertGLEnumToSamplerCompareMode(GLenum value);
|
||||
SamplerCompareFunc ConvertGLEnumToSamplerCompareFunc(GLenum value);
|
||||
TextureSwizzleParam ConvertGLEnumToTextureSwizzleParam(GLenum value);
|
||||
TextureSwizzleParam ConvertGLEnumPnameToTextureSwizzleParam(GLenum value);
|
||||
} // namespace MG_Util
|
||||
} // namespace MobileGL
|
||||
Reference in New Issue
Block a user