[Feat] (MG_Impl/Texture): partially implement glTexParameter*v

- Fixing NeoForge loading screen
This commit is contained in:
2025-12-13 20:48:59 +08:00
parent 17bbe3e6ba
commit 81a717ada7
4 changed files with 92 additions and 5 deletions
@@ -51,7 +51,7 @@ namespace MobileGL {
SamplerWrapMode wrapS = SamplerWrapMode::Repeat;
SamplerWrapMode wrapT = SamplerWrapMode::Repeat;
SamplerWrapMode wrapR = SamplerWrapMode::Repeat;
SamplerFilterMode minFilter = SamplerFilterMode::Linear;
SamplerFilterMode minFilter = SamplerFilterMode::Nearest;
SamplerFilterMode magFilter = SamplerFilterMode::Linear;
SamplerMipmapMode mipmapMode = SamplerMipmapMode::Linear;
Float minLod = -1000.0f;